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Update hammer++ to Build 8869 (not gmod edition)
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Python1320 committed Dec 7, 2024
1 parent 4c92d73 commit 66a7bdc
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2 changes: 2 additions & 0 deletions extras/hammerplusplus_2013mp/README.txt
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Expand Up @@ -18,6 +18,8 @@ Hammer++ does not use the GameConfig.txt, instead it uses its own GameConfig.txt
If not found, it copies the normal game configuration.
Keep this in mind when following any tutorials.

HLMV++ comes bundled with the download, it is optional and not required for Hammer++ to work.

--- Uninstallation ---
To uninstall, simply delete the hammerplusplus.exe
You can also optionally delete the hammerplusplus folder, but this will remove all saved settings for Hammer++.
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@@ -1,7 +1,7 @@
// This FGD is mandatory for Hammer++
// The version is compared against a hardcoded version internally to detect old FGD versions
// A error will be shown if this is missing/mismatch
@version(7)
@version(9)

// The ExtendClass is a new special class type
// It should take the name of another class in other FGDs
Expand All @@ -26,15 +26,15 @@
[
]

@ExtendClass light(sun, global) light(ambient, global) = light_environment : ""
@ExtendClass light(sun, global) light(ambient, global) direction(angles, invert_pitch) = light_environment : ""
[
]

@ExtendClass light(sun) = light_directional : ""
@ExtendClass light(sun) direction(angles, invert_pitch) = light_directional : ""
[
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@ExtendClass fogcontroller() = env_fog_controller : ""
@ExtendClass fogcontroller() direction(angles) = env_fog_controller : ""
[
]

Expand All @@ -50,7 +50,6 @@
[
]


@ExtendClass direction(angles) = env_physimpact : ""
[
]
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[
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@ExtendClass catapult() = trigger_catapult : ""
@ExtendClass catapult() direction(launchDirection) = trigger_catapult : ""
[
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Expand Down Expand Up @@ -119,6 +118,9 @@
[
]

@ExtendClass sun() = env_sun : ""
[
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@PointClass worldtext() = editor_text :
"Hammer-only entity that displays a text message oriented in the world, at its origin."
Expand All @@ -128,5 +130,4 @@
message(string) : "Entity Message" : "Hello World" : "Text message."
textsize(float) : "Text Size" : 10 : "Text Size."
color(color255) : "Color" : "255 255 255"
]

]

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