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Added Emscripten port
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Memorix101 committed Feb 2, 2021
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1 change: 1 addition & 0 deletions README.md
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- Unreal Engine 4
- LibGDX
- [Phaser](http://phaser.io/)
- Emscripten (raylib, SDL2, GLFW3)
<br/>
- G-eon
- [G-eon SDK](https://github.com/G-eon/g-eon-wiki/wiki)
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5 changes: 3 additions & 2 deletions docs/PLATFORMS.md
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- There are no tools to convert the colour palette of the sprites and the documentation is outdated. Tricky situation. 😬 There is a unfinished build.
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- [Emscripten](https://emscripten.org/index.html) (SDL2)
- Well, it's a mess. The build crashes right away. I tried so much, but can't get it working. 😥😥😥
- [Emscripten](https://emscripten.org/index.html)
- ~~Well, it's a mess. The build crashes right away. I tried so much, but can't get it working. (SDL2) 😥😥😥~~<br/>
- Done on 02/02/2021 using raylib &#x2611;
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- [Rust](https://www.rust-lang.org/)
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438 changes: 438 additions & 0 deletions emscripten-space-invaders/Makefile

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5 changes: 5 additions & 0 deletions emscripten-space-invaders/README.md
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# emscripten-space-invaders

Space Invaders written in C++ using raylib. Compiled to [WebAssembly](https://webassembly.org/) using [Emscripten](https://emscripten.org/).

![](https://cloud.githubusercontent.com/assets/1466920/20732319/754e4344-b68e-11e6-9b74-653128c85ec8.png)
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