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- updated readme for release
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softcoder committed Jul 4, 2010
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Mega-Glest Readme

3.3.5 release was a major milestone!
(see http://freegamer.blogspot.com/2010/06/megaglest-335-pre-release-special.html)

Thank you to:
=================
titi
tomreyn
silnarm
rcl
ultifd
wciwow
claymore
coldfusionstorm
FG_Julius (and crew)
softcoder

=================
CONTROLS
=================
Expand Down Expand Up @@ -59,6 +75,7 @@ e => save screen to TGA file
c => toggle ingame font color ( and font shadow )
m => show faded mesages again
? => Toggle display of Debug information when DebugMode=true
/ => Toggle display of mouse pointer from Operating System to Glest Rendered

=================
CONFIGURATION
Expand All @@ -68,6 +85,11 @@ Glest can be configured in three ways:
- in-game config menu: basic parameters
- configuration tool: advanced parameters
- glest.ini: all parameters
- glestkeys.ini: all hotkeys

DO NOT directly edit the ini files but rather for user
changes edit glestuser.ini and glestuserkeys.ini and create
the over-ride values that you desire.

=================
NETWORK PLAY
Expand All @@ -92,6 +114,7 @@ COMMAND LINE
=================

glest => start game normally
glest --version => display the version string
glest -server => start game in the new game screen with all slots open
glest -client ServerIp => start game connecting to a server

Expand Down Expand Up @@ -129,6 +152,22 @@ The game uses 3D textures for some effects like animated water. Some old video c
=================
HISTORY
=================
Version 3.3.5:
- Added loads of Network features (See below)
- Added multi-platform network play support
- network performance improvements.
- Added master server support to help the community find online Internet games.
- Added Internet lobby to display Internet Game Hosts.
- Added client lobby where clients may chat and configure their player
settings before the game begins.
- Added Network LAG checking for network games.
- Added Server / Local based AI control for Network games.
- Added customizable hotkey support
- Introduced native Linux 64 bit binaries and installer
- added queued commands (hold shift while continue clicking future unit commands)
- added new maps, tilesets and improved particle effects
- fixed many bugs found during the release cycle.
- added particle viewing support in the G3d Viewer

Version 3.3.4:
- Fixed multiplayer related crashes from 3.3.3
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