🦝
Junior Programmer @ Limbic Entertainment
-
Limbic Entertainment
- Langen (Hesse), Germany
- in/maurice-johannssen-04b8181ab
Pinned Loading
-
MarchingCubes
MarchingCubes Public3D terrain generation in Unity using "Advanced Perlin Noise", "Marching Cubes" and a dynamic environment designer, utilizing perlin noise with editor tooling.
-
EarClipping
EarClipping PublicReal-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.
-
BehaviorTrees
BehaviorTrees PublicA small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.
C# 11
-
MachineLearning
MachineLearning PublicRock, Paper, Scissors against AI using convolutional neural networks with Python and TensorFlow.
Jupyter Notebook
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.


