This is a simple Python script that converts .psk file (Unreal Engine Skeletal Mesh File format) to .glb file format using Blender.
- Blender 2.80 or later
- io_import_scene_unreal_psa_psk_280 module
- Models data mappings generated with UEParser app (supports Dead by Daylight game only)*
*App generates models data (in JSON format) from cooked UE containers that can be later used to load models into 3D environment using library such as ThreeJS
Run the script with Blender using the following command:
blender --background --python UEModelsConverter.py -- --root_directory /path/to/root --input_directory /path/to/input --input_mapping_directory /path/to/json --output_directory /path/to/output