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This repository was archived by the owner on Nov 21, 2024. It is now read-only.

Nuclear Tech 1.18.2-0.0.16.0

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@MartinTheDragon MartinTheDragon released this 08 Sep 09:13
· 95 commits to 1.18 since this release
8e59afb

Just fixes, machine upgrades and 3D model rendering for multi-block machine items.


Gameplay

  • Add some machine upgrades
  • Update the Electric Furnace to also support machine upgrades
    • Contributed to the 1.7.10 version by Adam29Adam29
  • Fix energy cable connection issue

Graphics

  • Use 3D models for items of large machines (i.e. Assembler)
    • The Press is still left out on that, since it uses JSON models
  • Use BlockEntity rendering for Fat Man and Little Boy
    • With that, enabling experimentalForgeLightPipelineEnabled in forge-client.toml is no longer needed for proper shading, yay
  • Emit smoke from Chemical Plant
    • I kinda forgot about that, oops
  • Mipmapping is no longer limited to 2

Compatibility

  • No longer use JEI's translation key for displaying experience yields in favor of Roughly Enough Items
  • Increase minimum Forge version to 40.1.59
    • This Forge version fixed an issue with the UnitSprite, which became apparent when loading NTM with Rubidium
    • Just updating to the newest Forge 1.18.2 version is recommended

Binaries

  • Relocate external libraries (Kotlin) into own package to avoid classpath pollution
    • Now allows loading with other mods that depend on a Kotlin library loader mod

Full Changelog: v1.18.2-0.0.15.0...v1.18.2-0.0.16.0


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SHA1: 39ea224001386c6a6f54ed2407ed0bbcae2aac8e