This repository was archived by the owner on Nov 21, 2024. It is now read-only.
Nuclear Tech 1.18.2-0.0.16.0
Pre-release
Pre-release
·
95 commits
to 1.18
since this release
Just fixes, machine upgrades and 3D model rendering for multi-block machine items.
Gameplay
- Add some machine upgrades
- Update the Electric Furnace to also support machine upgrades
- Contributed to the 1.7.10 version by Adam29Adam29
- Fix energy cable connection issue
Graphics
- Use 3D models for items of large machines (i.e. Assembler)
- The Press is still left out on that, since it uses JSON models
- Use BlockEntity rendering for Fat Man and Little Boy
- With that, enabling
experimentalForgeLightPipelineEnabledinforge-client.tomlis no longer needed for proper shading, yay
- With that, enabling
- Emit smoke from Chemical Plant
- I kinda forgot about that, oops
- Mipmapping is no longer limited to 2
Compatibility
- No longer use JEI's translation key for displaying experience yields in favor of Roughly Enough Items
- Increase minimum Forge version to 40.1.59
- This Forge version fixed an issue with the UnitSprite, which became apparent when loading NTM with Rubidium
- Just updating to the newest Forge 1.18.2 version is recommended
Binaries
- Relocate external libraries (Kotlin) into own package to avoid classpath pollution
- Now allows loading with other mods that depend on a Kotlin library loader mod
Full Changelog: v1.18.2-0.0.15.0...v1.18.2-0.0.16.0
Checksums
MD5: 6c9f137d2f7cacbc8941aa041ca7afa5
SHA1: 39ea224001386c6a6f54ed2407ed0bbcae2aac8e