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/* | ||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without modification, are | ||
* permitted provided that the following conditions are met: | ||
* | ||
* 1. Redistributions of source code must retain the above copyright notice, this list of | ||
* conditions and the following disclaimer. | ||
* | ||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list | ||
* of conditions and the following disclaimer in the documentation and/or other materials | ||
* provided with the distribution. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED | ||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND | ||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR | ||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | ||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | ||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
* | ||
* The views and conclusions contained in the software and documentation are those of the | ||
* authors and should not be interpreted as representing official policies, either expressed | ||
* or implied, of BetaSteward_at_googlemail.com. | ||
*/ | ||
package mage.sets.scourge; | ||
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import java.util.Iterator; | ||
import java.util.Random; | ||
import java.util.Set; | ||
import java.util.UUID; | ||
import mage.abilities.Ability; | ||
import mage.abilities.Mode; | ||
import mage.abilities.TriggeredAbilityImpl; | ||
import mage.abilities.effects.Effect; | ||
import mage.abilities.effects.OneShotEffect; | ||
import mage.cards.CardImpl; | ||
import mage.constants.CardType; | ||
import mage.constants.Outcome; | ||
import mage.constants.Rarity; | ||
import mage.constants.Zone; | ||
import mage.game.Game; | ||
import mage.game.events.GameEvent; | ||
import mage.game.events.GameEvent.EventType; | ||
import mage.game.stack.StackObject; | ||
import mage.target.Target; | ||
import mage.target.targetpointer.FixedTarget; | ||
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/** | ||
* | ||
* @author emerald000 | ||
*/ | ||
public class GripOfChaos extends CardImpl { | ||
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public GripOfChaos(UUID ownerId) { | ||
super(ownerId, 98, "Grip of Chaos", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}{R}"); | ||
this.expansionSetCode = "SCG"; | ||
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// Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. | ||
this.addAbility(new GripOfChaosTriggeredAbility()); | ||
} | ||
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public GripOfChaos(final GripOfChaos card) { | ||
super(card); | ||
} | ||
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@Override | ||
public GripOfChaos copy() { | ||
return new GripOfChaos(this); | ||
} | ||
} | ||
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class GripOfChaosTriggeredAbility extends TriggeredAbilityImpl { | ||
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GripOfChaosTriggeredAbility() { | ||
super(Zone.BATTLEFIELD, new GripOfChaosEffect()); | ||
} | ||
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GripOfChaosTriggeredAbility(final GripOfChaosTriggeredAbility ability) { | ||
super(ability); | ||
} | ||
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@Override | ||
public boolean checkEventType(GameEvent event, Game game) { | ||
return event.getType() == EventType.SPELL_CAST | ||
|| event.getType() == EventType.ACTIVATED_ABILITY | ||
|| event.getType() == EventType.TRIGGERED_ABILITY | ||
|| event.getType() == EventType.COPIED_STACKOBJECT; | ||
} | ||
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@Override | ||
public boolean checkTrigger(GameEvent event, Game game) { | ||
for (Effect effect : this.getEffects()) { | ||
effect.setTargetPointer(new FixedTarget(event.getTargetId())); | ||
return true; | ||
} | ||
return false; | ||
} | ||
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@Override | ||
public boolean checkInterveningIfClause(Game game) { | ||
StackObject stackObject = null; | ||
for (Effect effect : this.getEffects()) { | ||
stackObject = game.getStack().getStackObject(effect.getTargetPointer().getFirst(game, this)); | ||
} | ||
if (stackObject != null) { | ||
int numberOfTargets = 0; | ||
for (Mode mode : stackObject.getStackAbility().getModes().getSelectedModes()) { | ||
for (Target target : mode.getTargets()) { | ||
numberOfTargets += target.getTargets().size(); | ||
} | ||
} | ||
return numberOfTargets == 1; | ||
} | ||
return false; | ||
} | ||
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@Override | ||
public String getRule() { | ||
return "Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random."; | ||
} | ||
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@Override | ||
public GripOfChaosTriggeredAbility copy() { | ||
return new GripOfChaosTriggeredAbility(this); | ||
} | ||
} | ||
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class GripOfChaosEffect extends OneShotEffect { | ||
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GripOfChaosEffect() { | ||
super(Outcome.Neutral); | ||
this.staticText = "reselect its target at random"; | ||
} | ||
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GripOfChaosEffect(final GripOfChaosEffect effect) { | ||
super(effect); | ||
} | ||
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@Override | ||
public GripOfChaosEffect copy() { | ||
return new GripOfChaosEffect(this); | ||
} | ||
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@Override | ||
public boolean apply(Game game, Ability source) { | ||
StackObject stackObject = game.getStack().getStackObject(this.getTargetPointer().getFirst(game, source)); | ||
if (stackObject != null) { | ||
for (Mode mode : stackObject.getStackAbility().getModes().getSelectedModes()) { | ||
for (Target target : mode.getTargets()) { | ||
UUID oldTargetId = target.getFirstTarget(); | ||
Set<UUID> possibleTargets = target.possibleTargets(source.getSourceId(), source.getControllerId(), game); | ||
if (possibleTargets.size() > 0) { | ||
int i = 0; | ||
int rnd = new Random().nextInt(possibleTargets.size()); | ||
Iterator<UUID> it = possibleTargets.iterator(); | ||
while (i < rnd) { | ||
it.next(); | ||
i++; | ||
} | ||
UUID newTargetId = it.next(); | ||
target.remove(oldTargetId); | ||
target.add(newTargetId, game); | ||
} | ||
} | ||
} | ||
return true; | ||
} | ||
return false; | ||
} | ||
} |