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Merge pull request #414 from LumpBloom7/dependabot/nuget/ppy.osu.Game…
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…-2022.1117.0

Bump ppy.osu.Game from 2022.1022.0 to 2022.1117.0
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LumpBloom7 authored Nov 17, 2022
2 parents a0e4bc5 + 033b732 commit 9f8a70f
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Showing 3 changed files with 3 additions and 4 deletions.
3 changes: 1 addition & 2 deletions osu.Game.Rulesets.Sentakki/SentakkiRuleset.cs
Original file line number Diff line number Diff line change
Expand Up @@ -207,8 +207,7 @@ public SentakkiIcon(Ruleset ruleset)
[BackgroundDependencyLoader]
private void load(GameHost host)
{
if (textureStore is null)
textureStore = new LargeTextureStore(host.Renderer, host.CreateTextureLoaderStore(ruleset.CreateResourceStore()));
textureStore ??= new LargeTextureStore(host.Renderer, host.CreateTextureLoaderStore(ruleset.CreateResourceStore()));

AddInternal(new Sprite
{
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Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ private void load(IRenderer renderer, ShaderManager shaders, IBindable<WorkingBe
{
this.beatmap.BindTo(beatmap);
texture = renderer.WhitePixel;
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE);

settings?.BindWith(SentakkiRulesetSettings.KiaiEffects, kiaiEffect);
kiaiEffect.BindValueChanged(k =>
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Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<AssemblyName>osu.Game.Rulesets.Sentakki</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game" Version="2022.1022.0"/>
<PackageReference Include="ppy.osu.Game" Version="2022.1117.0"/>
</ItemGroup>

<!--Since we aren't changing the assembly name, we use the assembly title to indicate whether it is a dev build-->
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