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Fix breaking changes
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LumpBloom7 committed Nov 20, 2021
1 parent 8f29191 commit 0cae2f6
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Showing 2 changed files with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Sentakki.Difficulty
{
public class SentakkiDifficultyCalculator : DifficultyCalculator
{
public SentakkiDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { }
public SentakkiDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap) { }

protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
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4 changes: 2 additions & 2 deletions osu.Game.Rulesets.Sentakki/SentakkiRuleset.cs
Original file line number Diff line number Diff line change
Expand Up @@ -57,8 +57,8 @@ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) =>
new SentakkiBeatmapProcessor(beatmap);

public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
new SentakkiDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
new SentakkiDifficultyCalculator(RulesetInfo, beatmap);

public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new SentakkiReplayFrame();

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