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Game flow follow-up work #2361

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Game flow follow-up work #2361

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@rr- rr- commented Jan 22, 2025

Checklist

  • I have read the coding conventions
  • I have added a changelog entry about what my pull request accomplishes, or it is an internal change
  • I have added a readme entry about my new feature or OG bug fix, or it is a different change

Description

  • Resolves TR1X bug: story so far in Folly is missing its opening FMV #2360
  • Fixes some tiny memory leaks in TR1 and TR2
  • Moves "demos" to their own key in the TR2 gameflow JSON
  • Does internal refactors to TR1 in preparation to merge via TRX (very preliminary work)
  • Merges start_cine TR1 sequence event to start_game
  • Merges stop_game TR1 sequence event to loop_game (they were always placed together)
  • Merges loop_cine TR1 sequence event to loop_game
  • Makes the level_num in the play_level TR2 sequence event optional
  • Removes camera position sequence events from TR1 as they seem to be no longer required

More refactors to come…

@rr- rr- added TRX bug A bug with TRX Internal The invisible stuff TR2 TR1 labels Jan 22, 2025
@rr- rr- self-assigned this Jan 22, 2025
@rr- rr- requested review from a team as code owners January 22, 2025 22:20
@rr- rr- requested review from lahm86, walkawayy and aredfan and removed request for a team January 22, 2025 22:20
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Internal The invisible stuff TR1 TR2 TRX bug A bug with TRX
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Status: In review
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TR1X bug: story so far in Folly is missing its opening FMV
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