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lineage/interfaces: Add aw2013 lights HIDL HAL implementation
* Based on hardware/cyanogen aw2013 light HAL Change-Id: I334f532681010b9e9e3cde4aa74d65b5b65c607a
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// Copyright (C) 2018 The LineageOS Project | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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cc_binary { | ||
name: "[email protected]", | ||
relative_install_path: "hw", | ||
init_rc: ["[email protected]"], | ||
srcs: ["service.cpp", "Light.cpp"], | ||
shared_libs: [ | ||
"libbase", | ||
"libcutils", | ||
"libhardware", | ||
"libhidlbase", | ||
"libhidltransport", | ||
"libhwbinder", | ||
"libutils", | ||
"[email protected]", | ||
], | ||
proprietary: true, | ||
} |
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/* | ||
* Copyright (C) 2018 The LineageOS Project | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#define LOG_TAG "LightService" | ||
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#include "Light.h" | ||
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#include <android-base/logging.h> | ||
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namespace { | ||
using android::hardware::light::V2_0::LightState; | ||
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static constexpr int DEFAULT_MAX_BRIGHTNESS = 255; | ||
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static uint32_t rgbToBrightness(const LightState& state) { | ||
uint32_t color = state.color & 0x00ffffff; | ||
return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + | ||
(29 * (color & 0xff))) >> 8; | ||
} | ||
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static bool isLit(const LightState& state) { | ||
return (state.color & 0x00ffffff); | ||
} | ||
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struct color { | ||
unsigned int r, g, b; | ||
float _L, _a, _b; | ||
}; | ||
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// This hardware only allows primary colors | ||
static struct color colors[] = { | ||
{ 255, 0, 0, 0, 0, 0 }, // red | ||
{ 255, 255, 0, 0, 0, 0 }, // yellow | ||
{ 0, 255, 0, 0, 0, 0 }, // green | ||
{ 0, 255, 255, 0, 0, 0 }, // cyan | ||
{ 0, 0, 255, 0, 0, 0 }, // blue | ||
{ 255, 0, 255, 0, 0, 0 }, // magenta | ||
{ 255, 255, 255, 0, 0, 0 }, // white | ||
{ 127, 127, 127, 0, 0, 0 }, // grey | ||
{ 0, 0, 0, 0, 0, 0 }, // black | ||
}; | ||
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static constexpr int MAX_COLOR = 9; | ||
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// Convert RGB to L*a*b colorspace | ||
// from http://www.brucelindbloom.com | ||
static void rgb2lab(unsigned int R, unsigned int G, unsigned int B, | ||
float *_L, float *_a, float *_b) { | ||
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float r, g, b, X, Y, Z, fx, fy, fz, xr, yr, zr; | ||
float Ls, as, bs; | ||
float eps = 216.f / 24389.f; | ||
float k = 24389.f / 27.f; | ||
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float Xr = 0.964221f; // reference white D50 | ||
float Yr = 1.0f; | ||
float Zr = 0.825211f; | ||
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// RGB to XYZ | ||
r = R / 255.f; //R 0..1 | ||
g = G / 255.f; //G 0..1 | ||
b = B / 255.f; //B 0..1 | ||
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// assuming sRGB (D65) | ||
if (r <= 0.04045) | ||
r = r / 12; | ||
else | ||
r = (float) pow((r + 0.055) / 1.055, 2.4); | ||
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if (g <= 0.04045) | ||
g = g / 12; | ||
else | ||
g = (float) pow((g + 0.055) / 1.055, 2.4); | ||
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if (b <= 0.04045) | ||
b = b / 12; | ||
else | ||
b = (float) pow((b + 0.055) / 1.055, 2.4); | ||
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X = 0.436052025f * r + 0.385081593f * g + 0.143087414f * b; | ||
Y = 0.222491598f * r + 0.71688606f * g + 0.060621486f * b; | ||
Z = 0.013929122f * r + 0.097097002f * g + 0.71418547f * b; | ||
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// XYZ to Lab | ||
xr = X / Xr; | ||
yr = Y / Yr; | ||
zr = Z / Zr; | ||
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if (xr > eps) | ||
fx = (float) pow(xr, 1 / 3.); | ||
else | ||
fx = (float) ((k * xr + 16.) / 116.); | ||
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if (yr > eps) | ||
fy = (float) pow(yr, 1 / 3.); | ||
else | ||
fy = (float) ((k * yr + 16.) / 116.); | ||
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if (zr > eps) | ||
fz = (float) pow(zr, 1 / 3.); | ||
else | ||
fz = (float) ((k * zr + 16.) / 116); | ||
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Ls = (116 * fy) - 16; | ||
as = 500 * (fx - fy); | ||
bs = 200 * (fy - fz); | ||
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*_L = (2.55 * Ls + .5); | ||
*_a = (as + .5); | ||
*_b = (bs + .5); | ||
} | ||
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// find the color with the shortest distance | ||
static struct color * | ||
nearest_color(unsigned int r, unsigned int g, unsigned int b) | ||
{ | ||
int i = 0; | ||
float _L, _a, _b; | ||
double L_dist, a_dist, b_dist, total; | ||
double distance = 3 * 255; | ||
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struct color *nearest = NULL; | ||
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rgb2lab(r, g, b, &_L, &_a, &_b); | ||
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for (i = 0; i < MAX_COLOR; i++) { | ||
L_dist = pow(_L - colors[i]._L, 2); | ||
a_dist = pow(_a - colors[i]._a, 2); | ||
b_dist = pow(_b - colors[i]._b, 2); | ||
total = sqrt(L_dist + a_dist + b_dist); | ||
if (total < distance) { | ||
nearest = &colors[i]; | ||
distance = total; | ||
} | ||
} | ||
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return nearest; | ||
} | ||
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} // anonymous namespace | ||
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namespace android { | ||
namespace hardware { | ||
namespace light { | ||
namespace V2_0 { | ||
namespace implementation { | ||
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Light::Light(std::pair<std::ofstream, uint32_t>&& lcd_backlight, std::ofstream&& button_backlight, | ||
std::ofstream&& red_led, std::ofstream&& green_led, std::ofstream&& blue_led, | ||
std::ofstream&& red_blink, std::ofstream&& green_blink, std::ofstream&& blue_blink, | ||
std::ofstream&& red_led_time, std::ofstream&& green_led_time, std::ofstream&& blue_led_time) | ||
: mLcdBacklight(std::move(lcd_backlight)), | ||
mButtonBacklight(std::move(button_backlight)), | ||
mRedLed(std::move(red_led)), | ||
mGreenLed(std::move(green_led)), | ||
mBlueLed(std::move(blue_led)), | ||
mRedBlink(std::move(red_blink)), | ||
mGreenBlink(std::move(green_blink)), | ||
mBlueBlink(std::move(blue_blink)), | ||
mRedLedTime(std::move(red_led_time)), | ||
mGreenLedTime(std::move(green_led_time)), | ||
mBlueLedTime(std::move(blue_led_time)) { | ||
auto attnFn(std::bind(&Light::setAttentionLight, this, std::placeholders::_1)); | ||
auto backlightFn(std::bind(&Light::setLcdBacklight, this, std::placeholders::_1)); | ||
auto batteryFn(std::bind(&Light::setBatteryLight, this, std::placeholders::_1)); | ||
auto buttonsFn(std::bind(&Light::setButtonsBacklight, this, std::placeholders::_1)); | ||
auto notifFn(std::bind(&Light::setNotificationLight, this, std::placeholders::_1)); | ||
mLights.emplace(std::make_pair(Type::ATTENTION, attnFn)); | ||
mLights.emplace(std::make_pair(Type::BACKLIGHT, backlightFn)); | ||
mLights.emplace(std::make_pair(Type::BATTERY, batteryFn)); | ||
mLights.emplace(std::make_pair(Type::BUTTONS, buttonsFn)); | ||
mLights.emplace(std::make_pair(Type::NOTIFICATIONS, notifFn)); | ||
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for (int i = 0; i < MAX_COLOR; i++) { | ||
rgb2lab(colors[i].r, colors[i].g, colors[i].b, | ||
&colors[i]._L, &colors[i]._a, &colors[i]._b); | ||
} | ||
} | ||
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// Methods from ::android::hardware::light::V2_0::ILight follow. | ||
Return<Status> Light::setLight(Type type, const LightState& state) { | ||
auto it = mLights.find(type); | ||
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if (it == mLights.end()) { | ||
return Status::LIGHT_NOT_SUPPORTED; | ||
} | ||
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it->second(state); | ||
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return Status::SUCCESS; | ||
} | ||
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Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { | ||
std::vector<Type> types; | ||
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for (auto const& light : mLights) { | ||
types.push_back(light.first); | ||
} | ||
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_hidl_cb(types); | ||
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return Void(); | ||
} | ||
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void Light::setAttentionLight(const LightState& state) { | ||
std::lock_guard<std::mutex> lock(mLock); | ||
mAttentionState = state; | ||
setSpeakerBatteryLightLocked(); | ||
} | ||
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void Light::setLcdBacklight(const LightState& state) { | ||
std::lock_guard<std::mutex> lock(mLock); | ||
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uint32_t brightness = rgbToBrightness(state); | ||
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// If max panel brightness is not the default (255), | ||
// apply linear scaling across the accepted range. | ||
if (mLcdBacklight.second != DEFAULT_MAX_BRIGHTNESS) { | ||
int old_brightness = brightness; | ||
brightness = brightness * mLcdBacklight.second / DEFAULT_MAX_BRIGHTNESS; | ||
LOG(VERBOSE) << "scaling brightness " << old_brightness << " => " << brightness; | ||
} | ||
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mLcdBacklight.first << brightness << std::endl; | ||
} | ||
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void Light::setButtonsBacklight(const LightState& state) { | ||
std::lock_guard<std::mutex> lock(mLock); | ||
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uint32_t brightness = rgbToBrightness(state); | ||
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mButtonBacklight << brightness << std::endl; | ||
} | ||
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void Light::setBatteryLight(const LightState& state) { | ||
std::lock_guard<std::mutex> lock(mLock); | ||
mBatteryState = state; | ||
setSpeakerBatteryLightLocked(); | ||
} | ||
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void Light::setNotificationLight(const LightState& state) { | ||
std::lock_guard<std::mutex> lock(mLock); | ||
mNotificationState = state; | ||
setSpeakerBatteryLightLocked(); | ||
} | ||
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void Light::setSpeakerBatteryLightLocked() { | ||
if (isLit(mNotificationState)) { | ||
setSpeakerLightLocked(mNotificationState); | ||
} else if (isLit(mAttentionState)) { | ||
setSpeakerLightLocked(mAttentionState); | ||
} else if (isLit(mBatteryState)) { | ||
setSpeakerLightLocked(mBatteryState); | ||
} else { | ||
// Lights off | ||
mRedLed << 0 << std::endl; | ||
mGreenLed << 0 << std::endl; | ||
mBlueLed << 0 << std::endl; | ||
mRedBlink << 0 << std::endl; | ||
mGreenBlink << 0 << std::endl; | ||
mBlueBlink << 0 << std::endl; | ||
} | ||
} | ||
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void Light::setSpeakerLightLocked(const LightState& state) { | ||
int red, green, blue, blink; | ||
int onMs, offMs; | ||
uint32_t colorRGB = state.color; | ||
char breath_pattern[64] = { 0, }; | ||
struct color *nearest = NULL; | ||
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switch (state.flashMode) { | ||
case Flash::TIMED: | ||
onMs = state.flashOnMs; | ||
offMs = state.flashOffMs; | ||
break; | ||
case Flash::NONE: | ||
default: | ||
onMs = 0; | ||
offMs = 0; | ||
break; | ||
} | ||
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red = (colorRGB >> 16) & 0xff; | ||
green = (colorRGB >> 8) & 0xff; | ||
blue = colorRGB & 0xff; | ||
blink = onMs > 0 && offMs > 0; | ||
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// Disable all blinking to start | ||
mRedLed << 0 << std::endl; | ||
mGreenLed << 0 << std::endl; | ||
mBlueLed << 0 << std::endl; | ||
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if (blink) { | ||
// Driver doesn't permit us to set individual duty cycles, so only | ||
// pick pure colors at max brightness when blinking. | ||
nearest = nearest_color(red, green, blue); | ||
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red = nearest->r; | ||
green = nearest->g; | ||
blue = nearest->b; | ||
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// Make sure the values are between 1 and 7 seconds | ||
if (onMs < 1000) | ||
onMs = 1000; | ||
else if (onMs > 7000) | ||
onMs = 7000; | ||
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if (offMs < 1000) | ||
offMs = 1000; | ||
else if (offMs > 7000) | ||
offMs = 7000; | ||
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// Ramp up, lit, ramp down, unlit. in seconds. | ||
sprintf(breath_pattern, "1 %d 1 %d", (int)(onMs / 1000), (int)(offMs / 1000)); | ||
} else { | ||
blink = 0; | ||
sprintf(breath_pattern, "1 2 1 2"); | ||
} | ||
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// Do everything with the lights out, then turn up the brightness | ||
mRedLedTime << breath_pattern << std::endl; | ||
mRedBlink << (blink && red ? 1 : 0) << std::endl; | ||
mGreenLedTime << breath_pattern << std::endl; | ||
mGreenBlink << (blink && green ? 1 : 0) << std::endl; | ||
mBlueLedTime << breath_pattern << std::endl; | ||
mBlueBlink << (blink && blue ? 1 : 0) << std::endl; | ||
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mRedLed << red << std::endl; | ||
mGreenLed << green << std::endl; | ||
mBlueLed << blue << std::endl; | ||
} | ||
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} // namespace implementation | ||
} // namespace V2_0 | ||
} // namespace light | ||
} // namespace hardware | ||
} // namespace android |
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