Client
if data2.current.value == 'handcuff' then
TriggerServerEvent('esx_policejob:handcuff', GetPlayerServerId(player))
end
if data2.current.value == 'unhandcuff' then
TriggerServerEvent('esx_policejob:unhandcuff', GetPlayerServerId(player))
end
Server
RegisterServerEvent('esx_policejob:handcuff')
AddEventHandler('esx_policejob:handcuff', function(source)
TriggerClientEvent('esx_handcuffs:cuff', source)
end)
RegisterServerEvent('esx_policejob:unhandcuff')
AddEventHandler('esx_policejob:unhandcuff', function(source)
TriggerClientEvent('esx_handcuffs:uncuff', source)
end)