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[SPIR-V] Write base types for fragment shaders #85

[SPIR-V] Write base types for fragment shaders

[SPIR-V] Write base types for fragment shaders #85

Triggered via push January 10, 2024 17:19
Status Success
Total duration 1m 31s
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linux.yml

on: push
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3 warnings
build-aarch64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-armv7l
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-x86_64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/