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Allow redeclaration of builtin interface blocks in mesh shader #1523

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merged 1 commit into from
Oct 5, 2018

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sparmarNV
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Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also -

  • Resize clip/cull perview distances based on static index use
  • Error out use of both single-view and per-view builtins
  • Add new gtests with redeclared blocks and edit existing test output
  • Fix couple of typos

Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also -
- Resize clip/cull perview distances based on static index use
- Error out use of both single-view and per-view builtins
- Add new gtests with redeclared blocks and edit existing test output
- Fix couple of typos
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CLAassistant commented Oct 4, 2018

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@sparmarNV
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Adding @johnkslang for code review
Adding @jeffbolznv for visibility

@johnkslang johnkslang merged commit c374030 into KhronosGroup:master Oct 5, 2018
@sparmarNV sparmarNV deleted the fix-SPV_NV_mesh_shader branch October 5, 2018 16:12
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3 participants