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Merge pull request #1515 from Igalia/more-location-command-line-options
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Enhancement: add extra command line options that modifies aml
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johnkslang authored Oct 5, 2018
2 parents ca042a0 + b0f3d79 commit 2f78b9c
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Showing 5 changed files with 76 additions and 4 deletions.
37 changes: 37 additions & 0 deletions StandAlone/StandAlone.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -173,6 +173,9 @@ std::vector<std::string> Processes; // what should be record
// Per descriptor-set binding base data
typedef std::map<unsigned int, unsigned int> TPerSetBaseBinding;

std::vector<std::pair<std::string, int>> uniformLocationOverrides;
int uniformBase = 0;

std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding;
std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
Expand Down Expand Up @@ -431,6 +434,22 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
Options &= ~EOptionVulkanRules;
};

const auto getUniformOverride = [getStringOperand]() {
const char *arg = getStringOperand("-u<name>:<location>");
const char *split = strchr(arg, ':');
if (split == NULL) {
printf("%s: missing location\n", arg);
exit(EFailUsage);
}
errno = 0;
int location = ::strtol(split + 1, NULL, 10);
if (errno) {
printf("%s: invalid location\n", arg);
exit(EFailUsage);
}
return std::make_pair(std::string(arg, split - arg), location);
};

for (bumpArg(); argc >= 1; bumpArg()) {
if (argv[0][0] == '-') {
switch (argv[0][1]) {
Expand All @@ -447,6 +466,12 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
} else if (lowerword == "auto-map-locations" || // synonyms
lowerword == "aml") {
Options |= EOptionAutoMapLocations;
} else if (lowerword == "uniform-base") {
if (argc <= 1)
Error("no <base> provided for --uniform-base");
uniformBase = ::strtol(argv[1], NULL, 10);
bumpArg();
break;
} else if (lowerword == "client") {
if (argc > 1) {
if (strcmp(argv[1], "vulkan100") == 0)
Expand Down Expand Up @@ -572,6 +597,9 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
else
UserPreamble.addDef(getStringOperand("-D<macro> macro name"));
break;
case 'u':
uniformLocationOverrides.push_back(getUniformOverride());
break;
case 'E':
Options |= EOptionOutputPreprocessed;
break;
Expand Down Expand Up @@ -898,6 +926,13 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (Options & EOptionInvertY)
shader->setInvertY(true);

for (auto& uniOverride : uniformLocationOverrides) {
shader->addUniformLocationOverride(uniOverride.first.c_str(),
uniOverride.second);
}

shader->setUniformLocationBase(uniformBase);

// Set up the environment, some subsettings take precedence over earlier
// ways of setting things.
if (Options & EOptionSpv) {
Expand Down Expand Up @@ -1417,6 +1452,8 @@ void usage()
" -w | --suppress-warnings\n"
" suppress GLSL warnings, except as required by \"#extension : warn\"\n"
" -x save binary output as text-based 32-bit hexadecimal numbers\n"
" -u<name>:<loc> specify a uniform location override for --aml\n"
" --uniform-base <base> set a base to use for generated uniform locations\n"
" --auto-map-bindings | --amb automatically bind uniform variables\n"
" without explicit bindings\n"
" --auto-map-locations | --aml automatically locate input/output lacking\n"
Expand Down
8 changes: 8 additions & 0 deletions glslang/MachineIndependent/ShaderLang.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1759,6 +1759,14 @@ void TShader::setAutoMapBindings(bool map) { intermediate->setAutoM
void TShader::setInvertY(bool invert) { intermediate->setInvertY(invert); }
// Fragile: currently within one stage: simple auto-assignment of location
void TShader::setAutoMapLocations(bool map) { intermediate->setAutoMapLocations(map); }
void TShader::addUniformLocationOverride(const char* name, int loc)
{
intermediate->addUniformLocationOverride(name, loc);
}
void TShader::setUniformLocationBase(int base)
{
intermediate->setUniformLocationBase(base);
}
// See comment above TDefaultHlslIoMapper in iomapper.cpp:
void TShader::setHlslIoMapping(bool hlslIoMap) { intermediate->setHlslIoMapping(hlslIoMap); }
void TShader::setFlattenUniformArrays(bool flatten) { intermediate->setFlattenUniformArrays(flatten); }
Expand Down
10 changes: 7 additions & 3 deletions glslang/MachineIndependent/iomapper.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -359,7 +359,7 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver
{
TDefaultIoResolverBase(const TIntermediate &intermediate) :
intermediate(intermediate),
nextUniformLocation(0),
nextUniformLocation(intermediate.getUniformLocationBase()),
nextInputLocation(0),
nextOutputLocation(0)
{ }
Expand Down Expand Up @@ -434,7 +434,7 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver

return 0;
}
int resolveUniformLocation(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override
int resolveUniformLocation(EShLanguage /*stage*/, const char* name, const glslang::TType& type, bool /*is_live*/) override
{
// kick out of not doing this
if (!doAutoLocationMapping())
Expand All @@ -455,7 +455,11 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver
return -1;
}

int location = nextUniformLocation;
int location = intermediate.getUniformLocationOverride(name);
if (location != -1)
return location;

location = nextUniformLocation;

nextUniformLocation += TIntermediate::computeTypeUniformLocationSize(type);

Expand Down
23 changes: 22 additions & 1 deletion glslang/MachineIndependent/localintermediate.h
Original file line number Diff line number Diff line change
Expand Up @@ -252,7 +252,8 @@ class TIntermediate {
hlslIoMapping(false),
textureSamplerTransformMode(EShTexSampTransKeep),
needToLegalize(false),
binaryDoubleOutput(false)
binaryDoubleOutput(false),
uniformLocationBase(0)
{
localSize[0] = 1;
localSize[1] = 1;
Expand Down Expand Up @@ -671,6 +672,23 @@ class TIntermediate {
void addProcessArgument(const std::string& arg) { processes.addArgument(arg); }
const std::vector<std::string>& getProcesses() const { return processes.getProcesses(); }

void addUniformLocationOverride(const TString& name, int location)
{
uniformLocationOverrides[name] = location;
}

int getUniformLocationOverride(const TString& name) const
{
auto pos = uniformLocationOverrides.find(name);
if (pos == uniformLocationOverrides.end())
return -1;
else
return pos->second;
}

void setUniformLocationBase(int base) { uniformLocationBase = base; }
int getUniformLocationBase() const { return uniformLocationBase; }

void setNeedsLegalization() { needToLegalize = true; }
bool needsLegalization() const { return needToLegalize; }

Expand Down Expand Up @@ -796,6 +814,9 @@ class TIntermediate {
bool needToLegalize;
bool binaryDoubleOutput;

std::unordered_map<TString, int> uniformLocationOverrides;
int uniformLocationBase;

private:
void operator=(TIntermediate&); // prevent assignments
};
Expand Down
2 changes: 2 additions & 0 deletions glslang/Public/ShaderLang.h
Original file line number Diff line number Diff line change
Expand Up @@ -413,6 +413,8 @@ class TShader {
void setResourceSetBinding(const std::vector<std::string>& base);
void setAutoMapBindings(bool map);
void setAutoMapLocations(bool map);
void addUniformLocationOverride(const char* name, int loc);
void setUniformLocationBase(int base);
void setInvertY(bool invert);
void setHlslIoMapping(bool hlslIoMap);
void setFlattenUniformArrays(bool flatten);
Expand Down

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