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Samples: Reintroduced support for VULKAN_HPP_PRECOMPILE #2439
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b541eef
added separate util libraries for static and dynamic
M2-TE fb22241
Merge branch 'main' into fix-pch
M2-TE f2b6d43
update ci to also precompile headers
M2-TE d7e8db7
fixed duplicate vulkan target linkage
M2-TE 361412e
enable dynamic dispatcher for shared library test
M2-TE ebb1062
use precompilation for build against spec
M2-TE d276693
removed spurious setup calls
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,26 @@ | ||
| #include <vulkan/vulkan.hpp> | ||
| #include <vulkan/vulkan_raii.hpp> | ||
|
|
||
| #include <GLFW/glfw3.h> | ||
| #include <glslang/Public/ShaderLang.h> | ||
| #include <glslang/SPIRV/GlslangToSpv.h> | ||
| #define GLM_ENABLE_EXPERIMENTAL | ||
| #include <glm/glm.hpp> | ||
| #include <glm/gtx/rotate_vector.hpp> | ||
| #include <glm/gtc/matrix_inverse.hpp> | ||
| #include <glm/gtc/matrix_transform.hpp> | ||
|
|
||
| #include <map> | ||
| #include <memory> | ||
| #include <string> | ||
| #include <thread> | ||
| #include <limits> | ||
| #include <vector> | ||
| #include <numeric> | ||
| #include <sstream> | ||
| #include <iostream> | ||
|
|
||
| #include "math.hpp" | ||
| #include "utils.hpp" | ||
| #include "shaders.hpp" | ||
| #include "geometries.hpp" |
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