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Add a new extension: VK_EXT_map_memory_placed #1906
Add a new extension: VK_EXT_map_memory_placed #1906
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VkPhysicalDeviceLimits::minMemoryMapAlignment
in normalvkMapMemory
has some other constraint for ppData and offset. Is there any interaction between it andVkPhysicalDeviceMapMemoryPlacedPropertiesEXT::minPlacedMemoryMapAlignment
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How I read it:
If
minPlacedMemoryMapAlignment
is just as or less granular thanminMemoryMapAlignment
, there is no relevant interaction here, as*ppData
=pPlacedAddress
, and bothpPlacedAddress
andoffset
must be aligned tominPlacedMemoryMapAlignment
.But yeah, if
minPlacedMemoryMapAlignment
were ever more granular, capitalising on that granularity would be illegal, becausepPlacedAddress
-offset
still needs to align tominMemoryMapAlignment
.I can't imagine a situation where the minimum placed alignment should be more granular than normal, so I'm not sure if this actually a problem.
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minMemoryMapAlignment
can be as low as 1 because the driver can fake offsets internally. In fact, Windows drivers have to because the only Windows interface for mapping GPU memory maps the whole memory object every time. With placed maps, however, you are actually restricted to the OS page size and there's no getting around that.There was a problem hiding this comment.
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Does
size
need to be larger than the mapped range? If thesize
is larger than actual memory size, what's the remaining data should be? Some random data or zeroed?There was a problem hiding this comment.
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Why would size need to be larger, I think that's illegal:
VUID-vkMapMemory-size-00681
"If size is not equal to VK_WHOLE_SIZE, size must be less than or equal to the size of the memory minus offset"