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remove two userId values from debug logging lines. (#714)
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KevinJump authored Feb 13, 2025
1 parent 190b397 commit 2fc48d3
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions uSync.Core/Serialization/Serializers/ContentSerializer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -473,7 +473,7 @@ private static ContentSchedule GetContentScheduleFromNode(XElement scheduleNode)
}

// v14 we always save now, as save and publish doesn't do that anymore...
logger.LogDebug("Performing Save: {id} {name} {user}", item.Id, item.Name, options.UserId);
logger.LogDebug("Performing Save: {id} {name}", item.Id, item.Name);
contentService.Save(item, options.UserId, scheduleCollection);

if (publishedNode.HasElements)
Expand Down Expand Up @@ -531,7 +531,7 @@ private static ContentSchedule GetContentScheduleFromNode(XElement scheduleNode)
else
{
// save?
logger.LogDebug("Performing Save (Not published): {id} {name} {user}", item.Id, item.Name, options.UserId);
logger.LogDebug("Performing Save (Not published): {id} {name}", item.Id, item.Name);
contentService.Save(item, options.UserId);

}
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