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little bug fix
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Kade-github committed May 24, 2024
1 parent 96b27ac commit fb9f27f
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions src/Game/LightingManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -183,8 +183,6 @@ void LightingManager::RefreshAround(glm::vec3 pos)
{
// around a 2x2 area

std::lock_guard<std::mutex> lock(Data::World::worldMutex);

Chunk* current = WorldManager::instance->GetChunk(pos.x, pos.z);

if (current == nullptr)
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