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Exe Final #1

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36 changes: 26 additions & 10 deletions Asteroids2/Temp/PlayerBuildAnalyticsEvents.json
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{
"type": "playerBuildTimingData",
"msg": {
"build_event_id": "3d1f4fb7e37ae4813b4390462001d38c",
"build_player": 29201,
"build_event_id": "a6c3af8d8b1324fa7a058b3050c4ab10",
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"preprocess_player": 24,
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}
]
},
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8 changes: 0 additions & 8 deletions Asteroids2/Temp/StagingArea/DefaultPreferences.plist

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{"root":[{"assemblyName":"Unity.VisualScripting.Core","nameSpace":"Unity.VisualScripting","className":"RuntimeVSUsageUtility","methodName":"RuntimeInitializeOnLoadBeforeSceneLoad","loadTypes":1,"isUnityClass":true}]}
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{"names":["UnityEngine.dll","UnityEngine.AIModule.dll","UnityEngine.ARModule.dll","UnityEngine.AccessibilityModule.dll","UnityEngine.AndroidJNIModule.dll","UnityEngine.AnimationModule.dll","UnityEngine.AssetBundleModule.dll","UnityEngine.AudioModule.dll","UnityEngine.ClothModule.dll","UnityEngine.ClusterInputModule.dll","UnityEngine.ClusterRendererModule.dll","UnityEngine.ContentLoadModule.dll","UnityEngine.CoreModule.dll","UnityEngine.CrashReportingModule.dll","UnityEngine.DSPGraphModule.dll","UnityEngine.DirectorModule.dll","UnityEngine.GIModule.dll","UnityEngine.GameCenterModule.dll","UnityEngine.GridModule.dll","UnityEngine.HotReloadModule.dll","UnityEngine.IMGUIModule.dll","UnityEngine.ImageConversionModule.dll","UnityEngine.InputModule.dll","UnityEngine.InputLegacyModule.dll","UnityEngine.JSONSerializeModule.dll","UnityEngine.LocalizationModule.dll","UnityEngine.NVIDIAModule.dll","UnityEngine.ParticleSystemModule.dll","UnityEngine.PerformanceReportingModule.dll","UnityEngine.PhysicsModule.dll","UnityEngine.Physics2DModule.dll","UnityEngine.ProfilerModule.dll","UnityEngine.PropertiesModule.dll","UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll","UnityEngine.ScreenCaptureModule.dll","UnityEngine.SharedInternalsModule.dll","UnityEngine.SpriteMaskModule.dll","UnityEngine.SpriteShapeModule.dll","UnityEngine.StreamingModule.dll","UnityEngine.SubstanceModule.dll","UnityEngine.SubsystemsModule.dll","UnityEngine.TLSModule.dll","UnityEngine.TerrainModule.dll","UnityEngine.TerrainPhysicsModule.dll","UnityEngine.TextCoreFontEngineModule.dll","UnityEngine.TextCoreTextEngineModule.dll","UnityEngine.TextRenderingModule.dll","UnityEngine.TilemapModule.dll","UnityEngine.UIModule.dll","UnityEngine.UIElementsModule.dll","UnityEngine.UmbraModule.dll","UnityEngine.UnityAnalyticsModule.dll","UnityEngine.UnityAnalyticsCommonModule.dll","UnityEngine.UnityConnectModule.dll","UnityEngine.UnityCurlModule.dll","UnityEngine.UnityTestProtocolModule.dll","UnityEngine.UnityWebRequestModule.dll","UnityEngine.UnityWebRequestAssetBundleModule.dll","UnityEngine.UnityWebRequestAudioModule.dll","UnityEngine.UnityWebRequestTextureModule.dll","UnityEngine.UnityWebRequestWWWModule.dll","UnityEngine.VFXModule.dll","UnityEngine.VRModule.dll","UnityEngine.VehiclesModule.dll","UnityEngine.VideoModule.dll","UnityEngine.VirtualTexturingModule.dll","UnityEngine.WindModule.dll","UnityEngine.XRModule.dll","Assembly-CSharp.dll","Unity.Timeline.dll","UnityEngine.UI.dll","Unity.TextMeshPro.dll","Unity.VisualScripting.Core.dll","Unity.VisualScripting.State.dll","Unity.VisualScripting.Flow.dll","Unity.VisualScripting.Antlr3.Runtime.dll"],"types":[2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,16,16,16,16,16,16,16,16]}
2 changes: 2 additions & 0 deletions Asteroids_Victor_Jennifer/Asteroids2_Data/app.info
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DefaultCompany
Asteroids2
6 changes: 6 additions & 0 deletions Asteroids_Victor_Jennifer/Asteroids2_Data/boot.config
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gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
wait-for-native-debugger=0
hdr-display-enabled=0
gc-max-time-slice=3
build-guid=a0f1e343a8444427bd3774a71b56f96d
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<!--
This file defines some of the browsers that Microsoft's implementation provides in
<windir>\Microsoft.NET\Framework\<ver>\CONFIG\Browsers\*.browser

It is not derived from any file distributed with Microsoft's implementation. Since
we can't distribute MS's browser files, we use browscap.ini to determine
browser capabilities. Then, if and only if the application contains App_Browser/*.browser
files and we are using .NET 2.0 or higher, we supplement the capabilities with the
information in those files and the files in this directory. The primary goal of this file
is provide browser definitions that might be referenced in App_Browser/*.browser files.
-->
<browsers>
<defaultBrowser id="Default">
</defaultBrowser>
<browser id="Default">
<identification>
<userAgent match="." />
</identification>
</browser>
<browser id="IE6to9" parentID="Default">
<identification>
<capability name="majorver" match="^[6-9]" />
<capability name="browser" match="^(IE|AOL)$" />
</identification>
</browser>
<browser id="Opera8to9" parentID="Default">
<identification>
<capability name="majorver" match="^[8-9]" />
<capability name="browser" match="^Opera$" />
</identification>
</browser>
<browser id="Safari" parentID="Default">
<identification>
<capability name="browser" match="^Safari$" />
</identification>
</browser>
<browser id="Mozilla" parentID="Default">
<identification>
<capability name="browser" match="^Mozilla" />
</identification>
</browser>
</browsers>
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