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# Auto detect text files and perform LF normalization | ||
* text=auto |
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.vscode/* | ||
.haxelib/ | ||
.github/ | ||
export/* | ||
*.code-workspace | ||
# Local history which shouldn't be shared. | ||
.history | ||
.ionide | ||
# ! means a file should be added regardless of it it gets ignored prior. | ||
# Including to allow others to use already set-up configuration tweaked for the project. | ||
!.vscode/settings.json | ||
!.vscode/tasks.json | ||
!.vscode/launch.json | ||
!.vscode/extensions.json |
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{ | ||
"recommendations": [ | ||
"openfl.lime-vscode-extension", | ||
"redhat.vscode-xml" | ||
] | ||
} |
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{ | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "Build + Debug", | ||
"type": "lime", | ||
"request": "launch" | ||
}, | ||
{ | ||
"name": "Debug", | ||
"type": "lime", | ||
"request": "launch", | ||
"preLaunchTask": null | ||
}, | ||
{ | ||
"name": "Macro", | ||
"type": "haxe-eval", | ||
"request": "launch" | ||
} | ||
] | ||
} |
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{ | ||
"search.exclude": { | ||
"export/**/*.hx": true | ||
}, | ||
"[haxe]": { | ||
"editor.formatOnSave": true, | ||
"editor.formatOnPaste": true, | ||
"editor.codeActionsOnSave": { | ||
"source.sortImports": "explicit" | ||
} | ||
}, | ||
"haxe.enableExtendedIndentation": true | ||
} |
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{ | ||
"version": "2.0.0", | ||
"tasks": [ | ||
{ | ||
"type": "lime", | ||
"command": "test", | ||
"group": { | ||
"kind": "build", | ||
"isDefault": true | ||
} | ||
} | ||
] | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<project> | ||
|
||
<!-- _________________________ Application Settings _________________________ --> | ||
|
||
<app title="Blackjack_Poker" file="Blackjack_Poker" main="Main" version="0.0.1" company="HaxeFlixel" /> | ||
|
||
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file | ||
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"--> | ||
<app preloader="flixel.system.FlxPreloader" /> | ||
|
||
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2--> | ||
<set name="SWF_VERSION" value="11.8" /> | ||
|
||
<!-- ____________________________ Window Settings ___________________________ --> | ||
|
||
<!--These window settings apply to all targets--> | ||
<window width="960" height="720" fps="60" background="#000000" hardware="true" vsync="false" /> | ||
|
||
<!--HTML5-specific--> | ||
<window if="html5" resizable="false" /> | ||
|
||
<!--Desktop-specific--> | ||
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" /> | ||
|
||
<!--Mobile-specific--> | ||
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" /> | ||
|
||
<!-- _____________________________ Path Settings ____________________________ --> | ||
|
||
<set name="BUILD_DIR" value="export" /> | ||
<source path="source" /> | ||
<assets path="assets" /> | ||
|
||
<!-- _______________________________ Libraries ______________________________ --> | ||
|
||
<haxelib name="flixel" /> | ||
|
||
<!--In case you want to use the addons package--> | ||
<haxelib name="flixel-addons" /> | ||
|
||
<!--In case you want to use the ui package--> | ||
<haxelib name="flixel-ui" /> | ||
|
||
<!--In case you want to use nape with flixel--> | ||
<!--<haxelib name="nape-haxe4" />--> | ||
|
||
<!-- ______________________________ Haxedefines _____________________________ --> | ||
|
||
<!--Enable the Flixel core recording system--> | ||
<!--<haxedef name="FLX_RECORD" />--> | ||
|
||
<!--Disable the right and middle mouse buttons--> | ||
<!--<haxedef name="FLX_NO_MOUSE_ADVANCED" />--> | ||
|
||
<!--Disable the native cursor API on Flash--> | ||
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />--> | ||
|
||
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game--> | ||
<haxedef name="FLX_NO_MOUSE" if="mobile" /> | ||
<haxedef name="FLX_NO_KEYBOARD" if="mobile" /> | ||
<haxedef name="FLX_NO_TOUCH" if="desktop" /> | ||
<!--<haxedef name="FLX_NO_GAMEPAD" />--> | ||
|
||
<!--Disable the Flixel core sound tray--> | ||
<!--<haxedef name="FLX_NO_SOUND_TRAY" />--> | ||
|
||
<!--Disable the Flixel sound management code--> | ||
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />--> | ||
|
||
<!--Disable the Flixel core focus lost screen--> | ||
<!--<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />--> | ||
|
||
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!--> | ||
<haxedef name="FLX_NO_DEBUG" unless="debug" /> | ||
|
||
<!--Enable this for Nape release builds for a serious peformance improvement--> | ||
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" /> | ||
|
||
<!-- _________________________________ Custom _______________________________ --> | ||
|
||
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)--> | ||
</project> |
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# Simulacion BlackJack | ||
|
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<?xml version="1.0" encoding="UTF-8"?> | ||
<TextureAtlas imagePath="Cartas.png"> | ||
<!-- | ||
Created with ShoeBox | ||
http://renderhjs.net/shoebox/ | ||
--> | ||
<SubTexture name="Corazones0000.png" x="676" y="235" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0001.png" x="1012" y="705" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0002.png" x="0" y="1175" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0003.png" x="0" y="940" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0004.png" x="1012" y="470" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0005.png" x="0" y="470" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0006.png" x="0" y="235" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0007.png" x="0" y="0" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0008.png" x="676" y="940" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0009.png" x="169" y="940" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0010.png" x="0" y="1645" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0011.png" x="169" y="0" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Corazones0012.png" x="1012" y="235" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0000.png" x="844" y="1645" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0001.png" x="844" y="1410" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0002.png" x="507" y="235" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0003.png" x="507" y="1410" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0004.png" x="844" y="705" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0005.png" x="507" y="940" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0006.png" x="507" y="470" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0007.png" x="844" y="235" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0008.png" x="676" y="1645" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0009.png" x="676" y="1410" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0010.png" x="507" y="1175" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0011.png" x="676" y="0" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Diamantes0012.png" x="676" y="705" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Joker0000.png" x="507" y="1645" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0000.png" x="1013" y="0" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0001.png" x="338" y="1175" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0002.png" x="338" y="0" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0003.png" x="338" y="940" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0004.png" x="1012" y="940" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0005.png" x="0" y="1410" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0006.png" x="507" y="705" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0007.png" x="0" y="705" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0008.png" x="676" y="1175" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0009.png" x="507" y="0" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0010.png" x="338" y="1645" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0011.png" x="338" y="1410" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Picas0012.png" x="845" y="0" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0000.png" x="844" y="470" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0001.png" x="338" y="705" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0002.png" x="338" y="470" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0003.png" x="338" y="235" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0004.png" x="844" y="940" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0005.png" x="169" y="1645" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0006.png" x="169" y="1410" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0007.png" x="169" y="1175" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0008.png" x="844" y="1175" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0009.png" x="169" y="705" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0010.png" x="169" y="470" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0011.png" x="169" y="235" width="168" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
<SubTexture name="Treboles0012.png" x="676" y="470" width="167" height="234" frameX="-0" frameY="-0" frameWidth="168" frameHeight="234"/> | ||
</TextureAtlas> |
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{ | ||
"lineEnds": { | ||
"leftCurly": "both", | ||
"rightCurly": "both", | ||
"objectLiteralCurly": { | ||
"leftCurly": "after" | ||
} | ||
}, | ||
"sameLine": { | ||
"ifElse": "next", | ||
"doWhile": "next", | ||
"tryBody": "next", | ||
"tryCatch": "next" | ||
} | ||
} |
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package; | ||
|
||
@:build(flixel.system.FlxAssets.buildFileReferences("assets", true)) | ||
class AssetPaths {} |
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import flixel.FlxSprite; | ||
import flixel.group.FlxGroup.FlxTypedGroup; | ||
import haxe.ds.Map; | ||
import objects.Carta; | ||
|
||
class Cartas extends FlxTypedGroup<Carta> | ||
{ | ||
public var cartas:Map<String, Carta>; | ||
|
||
var cartasGeneradas:Array<String>; | ||
var indexNumero:Map<String, String> = [ | ||
"A" => "0012", "2" => "0011", "3" => "0010", "4" => "0009", "5" => "0008", "6" => "0007", "7" => "0006", "8" => "0005", "9" => "0004", "10" => "0003", | ||
"J" => "0002", "Q" => "0001", "K" => "0000" | ||
]; | ||
var indexNumeroCarta:Array<String> = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"]; | ||
var indexPalo:Array<String> = ["Corazones", "Diamantes", "Picas", "Treboles"]; | ||
|
||
public function new() | ||
{ | ||
super(52); | ||
cartas = new Map<String, Carta>(); | ||
// generarCartas(); | ||
} | ||
|
||
public function repartirCarta() | ||
{ | ||
var cartaActual = cartas.get(cartasGeneradas[cartasGeneradas.length - 1]); | ||
cartas.remove(cartasGeneradas.pop()); // Retira la carta repartida | ||
return cartaActual; | ||
} | ||
/* | ||
function generarCartas() | ||
{ | ||
while (cartasGeneradas.length < 53) | ||
{ | ||
var ranPalo = Math.random(); | ||
var palo:String; // Nombre del palo | ||
var ranNumero = Math.random(); | ||
var numero:String; | ||
var numeroSprite:String; | ||
var numeroCarta:String; | ||
var carta:FlxSprite; | ||
var cartaGenerada:String; | ||
// Palo | ||
if (ranPalo <= 1 / 4) | ||
palo = indexPalo[0]; | ||
else if (ranPalo <= 2 / 4) | ||
palo = indexPalo[1]; | ||
else if (ranPalo <= 3 / 4) | ||
palo = indexPalo[2]; | ||
else | ||
palo = indexPalo[3]; | ||
// Numero | ||
if (ranNumero > 0 && ranNumero < 1 / 13) | ||
{ | ||
numero = indexNumeroCarta[0]; | ||
} | ||
else if (ranNumero > 1 / 13 && ranNumero < 2 / 13) | ||
{ | ||
numero = indexNumeroCarta[1]; | ||
} | ||
else if (ranNumero > 2 / 13 && ranNumero < 3 / 13) | ||
{ | ||
numero = indexNumeroCarta[2]; | ||
} | ||
else if (ranNumero > 3 / 13 && ranNumero < 4 / 13) | ||
{ | ||
numero = indexNumeroCarta[3]; | ||
} | ||
else if (ranNumero > 4 / 13 && ranNumero < 5 / 13) | ||
{ | ||
numero = indexNumeroCarta[4]; | ||
} | ||
else if (ranNumero > 5 / 13 && ranNumero < 6 / 13) | ||
{ | ||
numero = indexNumeroCarta[5]; | ||
} | ||
else if (ranNumero > 6 / 13 && ranNumero < 7 / 13) | ||
{ | ||
numero = indexNumeroCarta[6]; | ||
} | ||
else if (ranNumero > 7 / 13 && ranNumero < 8 / 13) | ||
{ | ||
numero = indexNumeroCarta[7]; | ||
} | ||
else if (ranNumero > 8 / 13 && ranNumero < 9 / 13) | ||
{ | ||
numero = indexNumeroCarta[8]; | ||
} | ||
else if (ranNumero > 9 / 13 && ranNumero < 10 / 13) | ||
{ | ||
numero = indexNumeroCarta[9]; | ||
} | ||
else if (ranNumero > 10 / 13 && ranNumero < 11 / 13) | ||
{ | ||
numero = indexNumeroCarta[10]; | ||
} | ||
else if (ranNumero > 11 / 13 && ranNumero < 12 / 13) | ||
{ | ||
numero = indexNumeroCarta[11]; | ||
} | ||
else if (ranNumero > 12 / 13 && ranNumero < 13 / 13) | ||
{ | ||
numero = indexNumeroCarta[12]; | ||
} | ||
numeroSprite = indexNumero.get(numero); | ||
cartaGenerada = palo + numero; // 'DiamanteA' | 'Trebol10' | ... | ||
numeroCarta = palo + numeroSprite; // 'Diamante0000' | ||
if (cartasGeneradas.contains(cartaGenerada)) | ||
continue; | ||
carta = new FlxSprite().loadGraphic("assets/images/Cartas.png"); | ||
carta.animation.addByNames(numero, [numeroCarta]); | ||
add(carta); | ||
carta.animation.play(numero); | ||
cartas.set(numero, carta); | ||
cartasGeneradas.push(cartaGenerada); | ||
// carta.animation.play(numero); | ||
} | ||
} | ||
*/ | ||
} |
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package; | ||
|
||
import flixel.FlxGame; | ||
import openfl.display.Sprite; | ||
|
||
class Main extends Sprite | ||
{ | ||
public function new() | ||
{ | ||
super(); | ||
addChild(new FlxGame(960, 720, PlayState, 60, 60, false, false)); | ||
} | ||
} |
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