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updates Sprite Batch to v1.1, which changes the rotation type to sf::Angle - instead of float - to match sf::Sprite.
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# Sprite Batch Change Log | ||
All notable changes to this project will be documented in this file. | ||
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## [1.1.0] - 2025-02-20 | ||
### Changed | ||
- Rotation values are now sf::Angle instead of float, similar to sf::Sprite | ||
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## [1.01] - 2025-01-23 | ||
### Fixed | ||
- Update to work with SFML 3 | ||
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## [1.0.0] - 2024-11-23 | ||
### Added | ||
- Full version | ||
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[1.1.0]: | ||
[1.0.1]: https://github.com/Hapaxia/SelbaWard/commit/7fd0b32c8f40627b5f5ee1b9e327ce6a419a4ec3 | ||
[1.0.0]: https://github.com/Hapaxia/SelbaWard/commit/12544088bfc9de8559e97583b2fa07b02bd4d808 |
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