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update Polygon to v1.4 adds: - vertex color, and tex-coords - bounds (local and global) - texture (used by tex-coords if set, ignored if not set; always ignored by wireframe) - ability to provide points in a reverses direction (i.e. clockwise for outer and anti-clockwise for holes - instead of anti-clockwise for outer and clockwise for holes) - ability to get perimeter of polygon (length of all edges; include hole edges) - ability to get area of polygon (after triangulation) - ability to get if point is inside polygon (after triangulation) - ability to get centroid (average of all outer's points; doesn't include hole vertices) - ability to get centre of mass (actual centre of mass; based on triangles' areas) - ability to get and set (existing) hole start indices/number of holes - export vertex positions (the actual vertices forming the polygon boundary, in order) - export vertex positions for only the outer boundary (does not include hole vertices) - export vertex positions for only the given hole (vertices for the hole) - export wireframe position (in pairs for each separate line) - constructors (from other Polygon or initializer list of positions) and operator= (from other Polygon) - operator[] to provide direct access to vertices (no validity checking). note that these are the vertices of the polygon "blueprint" - the thing you provide - not the actual vertices used to draw the shape. also fixed: - draw() signature: removed "virtual", added "override final" (just code-style update) - now tests exception flag before throwing error in trangulation; also moved exception flag into cpp. note that this flag is always set to true.
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