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Crash sound effect #841
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Crash sound effect #841
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Original file line number | Diff line number | Diff line change |
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@@ -6986,6 +6986,42 @@ sound_ref .sound_menu_power_meter | |
sound_ref .sound_menu_camera_buzz | ||
sound_ref .sound_menu_camera_turn | ||
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// Crash screen error sfx | ||
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sound_ref .sound_menu_critical_error | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This should not have any whitespace above it; I can see this very easily causing problems for people. (Just add that comment to the same There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Will do. |
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.envelope_critical_error: | ||
envelope_line 1 32760 | ||
envelope_line 128 0 | ||
envelope_line 500 500 | ||
envelope_goto 4 | ||
Comment on lines
+6993
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+6997
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This envelope is extremely scuffed. The Also this should be moved to the bottom of the file, where envelopes go. |
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.layer_critical_error_0: | ||
layer_note1 3, 0x3f, 115 | ||
layer_end | ||
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.layer_critical_error_1: | ||
layer_note1 15, 0x3f, 115 | ||
layer_end | ||
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.layer_critical_error_2: | ||
layer_note1 34, 0x3f, 115 | ||
layer_end | ||
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.layer_critical_error_3: | ||
layer_note1 39, 0x3f, 115 | ||
layer_end | ||
Comment on lines
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+7013
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Move these below the channel definition, for consistency with the rest of the file. Also given the jumpscare nature of this sound, I'd lower the velocities on these just a bit (like 103 maybe? Might need to see a video example or something that compares against the old sound in a proper gameplay context). There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It’s not that loud, and is especially less jumpscare than the current sound. |
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.sound_menu_critical_error: | ||
chan_setbank 9 | ||
chan_setinstr 0 | ||
chan_setenvelope .envelope_critical_error | ||
chan_setlayer 0, .layer_critical_error_0 | ||
chan_setlayer 1, .layer_critical_error_1 | ||
chan_setlayer 2, .layer_critical_error_2 | ||
chan_setlayer 3, .layer_critical_error_3 | ||
chan_end | ||
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.sound_menu_change_select: | ||
chan_setbank 9 | ||
chan_setinstr 1 | ||
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Add a comment with the hex for this, to be consistent with the other sounds.
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The hex in general within that file should be removed to be consistent with the repo. Those addresses don’t even line up with anything since they’re from decomp.
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Nevermind I realize it’s just a magic number not an address lmao