This project demonstrates the integration of an external USB camera with an Android embed board. The system utilizes UsbManager and UsbDevice for managing USB device connections, and the libusbcamera library for handling the camera functionality.
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<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.INTERNET"/>
<uses-feature android:name="android.hardware.camera" />
<uses-permission android:name="android.permission.USB_PERMISSION" />
<uses-permission android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
<uses-permission android:name="android.hardware.usb.action.USB_DEVICE_DETACHED" /><TextureView
android:id="@+id/yourId"
android:layout_width="match_parent"
android:layout_height="match_parent"/>private final USBMonitor.OnDeviceConnectListener onDeviceConnectListener = new USBMonitor.OnDeviceConnectListener() {
@Override
public void onAttach(UsbDevice device) {
// Open and initialize UVCCamera when USB device attached
if (isUsbCamera(device)) {
usbMonitor.requestPermission(device);
}
}
};public void onConnect(UsbDevice device, USBMonitor.UsbControlBlock ctrlBlock, boolean createNew) {
if (isUsbCamera(device)) {
if (camera1 == null) {
Log.d(TAG, "Connecting to camera1: " + device.getDeviceName());
camera1 = new UVCCamera();
camera1.open(ctrlBlock);
startPreview(camera1, textureView1);
} else if (camera2 == null) {
Log.d(TAG, "Connecting to camera2: " + device.getDeviceName());
camera2 = new UVCCamera();
camera2.open(ctrlBlock);
startPreview2(camera2, textureView2);
}
}
}USBMonitor Initialization Initialize the USBMonitor and set the OnDeviceConnectListener to handle device connections.
USBMonitor usbMonitor = new USBMonitor(this, onDeviceConnectListener);
usbMonitor.register();
Starting the Preview
Define methods to start the camera preview using the TextureView.
private void startPreview(UVCCamera camera, TextureView textureView) {
// Set up the camera preview display
SurfaceTexture surfaceTexture = textureView.getSurfaceTexture();
if (surfaceTexture != null) {
Surface surface = new Surface(surfaceTexture);
camera.setPreviewDisplay(surface);
camera.startPreview();
}
}This project is based on the work of saki4510t.