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server switcher + some big refactors
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[workspace] | ||
members = ["central", "game", "game-derives", "shared"] | ||
members = ["central", "game", "game-derive", "shared"] | ||
resolver = "2" | ||
# my observation thus far with LTO: | ||
# compile times -> ~100% increase | ||
# executable size -> ~30% decrease | ||
# performance -> too lazy to benchmark but probably a very minor improvement | ||
# so.. good enough to keep! | ||
# TODO Bring back in release | ||
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# TODO bring back in release | ||
[profile.release] | ||
# lto = "fat" |
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[package] | ||
name = "globed-derives" | ||
name = "globed-derive" | ||
version = "1.0.0" | ||
edition = "2021" | ||
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@@ -3,7 +3,6 @@ | |
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#if GLOBED_VOICE_SUPPORT | ||
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#include "audio_frame.hpp" | ||
#include "audio_stream.hpp" | ||
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/* | ||
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#pragma once | ||
#include "base_box.hpp" | ||
#include <defs.hpp> | ||
#include <util/data.hpp> | ||
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#include <sodium.h> | ||
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*/ | ||
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#pragma once | ||
#include <defs.hpp> | ||
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#include "packet.hpp" | ||
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#include "client/connection.hpp" | ||
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#pragma once | ||
#include <defs.hpp> | ||
#include <data/packets/packet.hpp> | ||
#include <data/types/gd.hpp> | ||
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#pragma once | ||
#include <defs.hpp> | ||
#include <data/packets/packet.hpp> | ||
#include <data/types/gd.hpp> | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
#pragma once | ||
#include <defs.hpp> | ||
#include <data/packets/packet.hpp> | ||
#include <data/types/gd.hpp> | ||
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#pragma once | ||
#include <config.hpp> | ||
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#include <defs/basic.hpp> | ||
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#include <defs/assert.hpp> | ||
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@@ -1,6 +1,3 @@ | ||
#pragma once | ||
#include <config.hpp> | ||
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#ifndef GLOBED_ROOT_NO_GEODE | ||
# include <Geode/Geode.hpp> | ||
#endif | ||
#include <Geode/Geode.hpp> |
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