Reads an input action asset from unity's new input system and shows it in a GUI update.
C#
- Attach InputGUIDisplay to a gameobject in the scene.
- Assign an InputActionAsset to the input field in the InputGUIDisplay component.
- Set the showGUI to true to have the script draw a GUI element in the game scene.
Distributed under the MIT License. See LICENSE for more information.
Project Link: InputGUIDisplay-for-Unity-new-input-system