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It seems that the only way to build on macOS (10.14+) is by updating glfw to 3.4. *Apparently, the last time glfw was updated, it was also to fix a macOS related issue: Gargaj@fc8f250ed3f602cba8e576413a95f61f757250c4* Here's what worked for me on macOS Sonoma Version 14.7.5 (23H527): Rename the existing `external/gflw` directory to `external/glfw-3.3` ``` mv external/glfw external/glfw-3.3 ``` Get glfw 3.4 ``` git clone --branch 3.4 --depth 1 https://github.com/glfw/glfw.git external/glfw ``` Build ``` mkdir -p build cd $_ cmake -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_BUILD_TYPE=Release -DCMAKE_POLICY_VERSION_MINIMUM=3.5 ../ cmake --build . --config Release ``` You should be able to open the resulting Bonzomatic.app or use the following command: ``` ./Bonzomatic.app/Contents/MacOS/Bonzomatic ```
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It seems that the only way to build on macOS (10.14+) is by updating glfw to 3.4.
Apparently, the last time glfw was updated, it was also to fix a macOS related issue: fc8f250
Here's what worked for me on macOS Sonoma Version 14.7.5 (23H527):
Rename the existing
external/gflwdirectory toexternal/glfw-3.3Get glfw 3.4
Build
You should be able to open the resulting Bonzomatic.app or use the following command: