Skip to content

Conversation

@BPR02
Copy link
Member

@BPR02 BPR02 commented Oct 22, 2025

  • Added soaring to happy ghast
  • Made gazing pneuma passive instead of sneak tap
  • Fix Animi compat (which has been broken since the 1.20.5 update)

@BPR02
Copy link
Member Author

BPR02 commented Oct 22, 2025

When loaded in 1.21.5 a red error appears for the technical advancement to track the killing of a happy ghast, but it doesn't affect gameplay. I figured adding a backport overlay with just an empty/impossible advancement wasn't really worth it, but if it is a major concern, I can add one.

Edit: I guess a failed advancement causes the test to fail, so I'll probably add that dummy advancement in an overlay

@BPR02 BPR02 requested review from Bloo-dev and misode October 22, 2025 18:22
Copy link
Member

@TheThanathor TheThanathor left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Tested in game 1.21.8, looks good!

@TheThanathor TheThanathor merged commit ee9ac46 into Gamemode4Dev:master Nov 4, 2025
7 of 8 checks passed
github-actions bot pushed a commit that referenced this pull request Nov 4, 2025
* make happy ghast drop soaring

* make gazing passive

* add 1.21.5 backport overlay

- prevents the advancement load error

* fix ooa animi equipability

* make gazing not flashing vision
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants