Skip to content

Commit

Permalink
Relicense under legal name.
Browse files Browse the repository at this point in the history
  • Loading branch information
Game4all committed Oct 21, 2021
1 parent d975ef9 commit 9ec3f18
Show file tree
Hide file tree
Showing 53 changed files with 53 additions and 53 deletions.
2 changes: 1 addition & 1 deletion LICENSE
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007

Copyright (C) Lucas A. aka Game4all
Copyright (C) Lucas ARRIESSE aka Game4all
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Rulesets.Gamebosu.UI.Screens;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Rulesets.Gamebosu.UI.Screens;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using NUnit.Framework;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Rulesets.Gamebosu.UI.Screens;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Bindables;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu.Tests/TestSceneGameboyClock.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu.Tests/TestSceneOsuGame.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Tests.Visual;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu.sln.licenseheader
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
extensions: .cs
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/Audio/BASSAudioChannelOutput.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using Emux.Bass;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/Audio/CircularBuffer.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using System;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Beatmaps;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Configuration;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/GamebosuDifficultyCalculator.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Beatmaps;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/GamebosuInputManager.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Input.Bindings;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/GamebosuRuleset.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/Graphics/RulesetIcon.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/Graphics/ScrollingSpriteText.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/IO/RomStore.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using Emux.GameBoy.Cartridge;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/Objects/GamebosuHitObject.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Rulesets.Judgements;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Input.StateChanges;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/Replays/GamebosuReplayFrame.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Rulesets.Replays;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics.Sprites;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics.Sprites;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/DrawableGamebosuRuleset.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/GamebosuPlayfield.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Gameboy/CrashScreenCover.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Gameboy/DrawableGameboy.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using Emux.GameBoy;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using Emux.GameBoy.Cpu;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using Emux.GameBoy.Graphics;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Gameboy/SpanTextureUpload.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics.Primitives;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Screens;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Screens/GamebosuSubScreen.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Screens/GameplaySubScreen.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using Emux.GameBoy.Cartridge;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Game.Graphics.Containers;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Bindables;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Screens/ListingSubScreen.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Gamebosu/UI/Screens/MovingNotice.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Bindables;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Graphics;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// gamebosu! ruleset. Copyright Lucas A. aka Game4all. Licensed under GPLv3.
// gamebosu! ruleset. Copyright Lucas ARRIESSE aka Game4all. Licensed under GPLv3.
// See LICENSE at root of repo for more information on licensing.

using osu.Framework.Allocation;
Expand Down

0 comments on commit 9ec3f18

Please sign in to comment.