Skip to content

Commit

Permalink
removed infinite steam machine
Browse files Browse the repository at this point in the history
  • Loading branch information
Trinsdar committed Jan 19, 2025
1 parent 2836733 commit 29af103
Show file tree
Hide file tree
Showing 2 changed files with 0 additions and 4 deletions.
3 changes: 0 additions & 3 deletions common/src/main/java/trinsdar/gt4r/data/Guis.java
Original file line number Diff line number Diff line change
Expand Up @@ -177,8 +177,6 @@ public static void slots(){
SEMIFLUID_GENERATOR.add(BASIC_TANK.getSlots());
HEAT_EXCHANGER.add(FL_IN, 35, 63).add(FL_IN, 53, 63).add(FL_OUT, 107, 63).add(FL_OUT, 125, 63);

INFINITE_STEAM.add(BASIC_TANK.getSlots());

QUANTUM_TANK.add(BASIC_TANK.getSlots());
PRIMITIVE_BLAST_FURNACE.add(IT_IN, 53, 16, new ResourceLocation(GT4RRef.ID, "primitive_ingot"))
.add(IT_IN, 53, 34, new ResourceLocation(GT4RRef.ID, "primitive_fire"))
Expand Down Expand Up @@ -256,7 +254,6 @@ public static void backgroundTextures(){
GAS_TURBINE.getGui().setBackgroundTexture("basic_tank");
DIESEL_GENERATOR.getGui().setBackgroundTexture("basic_tank");
SEMIFLUID_GENERATOR.getGui().setBackgroundTexture("basic_tank");
INFINITE_STEAM.getGui().setBackgroundTexture("basic_tank");
QUANTUM_TANK.getGui().setBackgroundTexture("basic_tank");
ELECTRIC_ITEM_FILTER.getGui().setBackgroundTexture("electric_item_filter");
ELECTRIC_TYPE_FILTER.getGui().setBackgroundTexture("electric_type_filter");
Expand Down
1 change: 0 additions & 1 deletion common/src/main/java/trinsdar/gt4r/data/Machines.java
Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,6 @@ public static void initTanks() {
public static GeneratorMachine WINDMILL = new GeneratorMachine(GT4RRef.ID, "windmill").baseTexture(Textures.BASE_HANDLER).setTiers(ULV);
public static GeneratorMachine WATERMILL = new GeneratorMachine(GT4RRef.ID, "watermill").baseTexture(Textures.BASE_HANDLER).setTiers(ULV).custom();

public static TankMachine INFINITE_STEAM = new TankMachine(GT4RRef.ID, "infinite_steam").addFlags(FLUID, CELL, GUI).setTiers(LV).setTile(BlockEntityInfiniteFluid::new);
public static UpgradeableMachine BATTERY_BUFFER_FOUR = new UpgradeableMachine(GT4RRef.ID, "4x_battery_buffer").setTiers(LV).noCovers().addFlags(GUI, EU, ITEM).setUpgrades(CustomTags.TRANSFORMER_UPGRADES).setTile(BlockEntityBatteryBox::new).setBlock(BlockBatBox::new).setItemBlockClass(() -> BlockBatBox.class).overlayTexture(Textures.TIER_SPECIFIC_OVERLAY_HANDLER).baseTexture(Textures.BATBOX_HANDLER).allowFrontIO().setVerticalFacingAllowed(true);
public static UpgradeableMachine BATTERY_BUFFER_EIGHT = new UpgradeableMachine(GT4RRef.ID, "8x_battery_buffer").setTiers(LV).noCovers().addFlags(GUI, EU, ITEM).setUpgrades(CustomTags.TRANSFORMER_UPGRADES).setTile(BlockEntityBatteryBox::new).setBlock(BlockBatBox::new).setItemBlockClass(() -> BlockBatBox.class).overlayTexture(Textures.TIER_SPECIFIC_OVERLAY_HANDLER).baseTexture(Textures.BATBOX_HANDLER).allowFrontIO().setVerticalFacingAllowed(true);
public static BasicMachine TRANSFORMER = new BasicMachine(GT4RRef.ID, "transformer").setTiers(Tier.getStandardWithIV()).addFlags(EU).baseTexture(Textures.BATBOX_HANDLER).overlayTexture(Textures.TIER_SPECIFIC_OVERLAY_HANDLER).setTile((m, p, s) -> new BlockEntityTransformer<>(m, p, s, 1)).noCovers().setVerticalFacingAllowed(true).allowFrontIO().addTooltipInfo((machine, stack, world, tooltip, flag) -> {
Expand Down

0 comments on commit 29af103

Please sign in to comment.