Releases: GPUOpen-Drivers/AMDVLK
Releases Β· GPUOpen-Drivers/AMDVLK
v-2023.Q2.1
Driver installation instruction
2023-4-18 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.246
- Support Navi3x floating point instructions
- Support extensions VK_KHR_map_memory2, VK_EXT_image_sliced_view_of_3d, VK_EXT_vertex_input_dynamic_state, VK_EXT_extended_dynamic_state3, VK_EXT_shader_module_identifier, VK_EXT_mesh_shader, VK_EXT_pipeline_library_group_handles, VK_EXT_descriptor_buffer
Issue fix
- New version CTS failure in dEQP-VK.api.copy_and_blit.dedicated* on Navi10
- CTS intermittent failure in dEQP-VK.wsi.wayland.swapchain.modify.resize
- [AMDVLK Issue #308] Incorrect alignment requirement for buffer-to-image copy
v-2023.Q1.3
Driver installation instruction
2023-3-14 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.241
- Support subgroup operations in anyhit shaders
- Remove the restriction that PM4 and ELF dumping can only be used in assert-enabled builds
- Add TMZ support for Navi2x+
Issue fix
- CTS random failures in dEQP-VK.ray_query.builtin.*
- CTS failures in dEQP-VK.pipeline.monolithic.shader_module_identifier.pipeline_from_id.ray_tracing_libs.1_variants.*
- Saints Row V flickering
- GPU profiler: SQ counter bugs on navi31
- 5-10% performance drop observed in multiple games after switching to gcc-9
- Issue with RT pipeline that contains 0 shader
v-2023.Q1.2
Driver installation instruction
2023-2-17 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.240
- Support extension VK_EXT_physical_device_drm
Issue fix
- CTS failures at dEQP-VK.pipeline..extended_dynamic_state.
- CTS failures at
dEQP-VK.dynamic_rendering.primary_cmd_buff.random.seed52
v-2023.Q1.1
Driver installation instruction
2023-1-31 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.238
- Add REMBRANDT, Raphael and Mendocino support
- Support extensions VK_KHR_fragment_shader_barycentric, VK_EXT_depth_clamp_zero_one, VK_EXT_attachment_feedback_loop_layout
- Performance tuning for games like RB6: Siege
- Enable multiview on geometry shader
- Enable uber fetch shader
Issue fix
- [xgl issue #164] Incorrect assertion for
VkRenderPassAttachmentBeginInfo
with a non-imagelessVkFramebuffer
- Pipeline cache cannot be opened for readonly while it is under write mode
- Error when dump ELF code objects with illegal characters in pipeline name
v-2022.Q4.4
v-2022.Q4.3
Driver installation instruction
2022-12-9 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.235
- Performance tuning for WolfYB, Three Kingdoms, etc.
- Extend NonBlockCompressedView to support view3dAs2dArray
Issue fix
- Shuttering in Doom Eternal
- Dota2 fails to run with AMDVLK when RADV is installed
- [PAL issues#91] AMDVLK driver hogs DRM_NODE_PRIMARY even when VK_KHR_display is not enabled
v-2022.Q4.2
Driver installation instruction
2022-11-10 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.232
- Performance tuning for WolfensteinII, WolfensteinYB, Quake II RTX, DDnet in GPU-Intensive benchmark
Issue fix
- New version CTS failure in dEQP-VK.pipeline.pipeline_library.graphics_library.misc.non_graphics.*
- New version CTS failure in dEQP-VK.ray_tracing_pipeline.acceleration_structures.query_pool_results.cpu*
- Failure in GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels test with Zink
- [AMDVLK issue #267] Rendering issue in Battlefield 1
v-2022.Q4.1
Driver installation instruction
2022-10-21 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.230
- Performance tuning for Total War: WarHammer III, DoomEternal RT, GravityMark_RT and Quake II RTX
- Enable CPU path for surface present
Issue fix
- New version CTS failure in dEQP-VK.pipeline.monolithic.creation_feedback.graphics_tests.vertex_stage_fragment_stage_no_cache_zero_out_feedback_cout
- Issues in acquire release
v-2022.Q3.5
Driver installation instruction
2022-9-30 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.228
- Support extension VK_EXT_depth_clamp_zero_one
- Performance tuning for Doom Eternal, Yquake2, etc.
- Enable acquire-release barrier
- Enable MSAA decompress with compute engine
Issue fix
- CTS random crash in dEQP-VK.pipeline.pipeline_library.stencil.*.comp_always
- New version CTS failure in dEQP-VK.amd_ray_query.stress
- Corruption in game Control, Detroit:Become Human and SOTR
- Black line corruption in Metal gear Solid The Phantom Pain
- Canβt share pipeline cache among processes
- Corruption with unaligned memory to image copy
- Dota2 crash in game launch
v-2022.Q3.4
Driver installation instruction
2022-9-13 update
New feature and improvement
- Add 64bit raytracing support for Navi2x
- Update Vulkan Headers to 1.3.225
- Performance tuning for games: World War Z, AshesOfTheSingularity
Issue fix
- New version CTS failure in dEQP-VK.api.copy_and_blit..resolve_image.whole_copy_before_resolving_transfer.
- CTS warning in dEQP-VK.pipeline.creation_cache_control.*
- VulkanInfo crash with pipeline cache disabled
- RGP test kit failure on RX 6800
- Firefox corruption on Ubuntu 22.04