Releases: GPUOpen-Drivers/AMDVLK
Releases · GPUOpen-Drivers/AMDVLK
v-2024.Q1.3
Driver installation instruction
v-2024.Q1.3
2024-03-26 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.279
- Add some panel setting options
Issue fix
- VKCTS test failures in dEQP-VK.api.Maintenance3_check and dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.*
- VKCTS test warnings in dEQP-VK.pipeline.*
- Quake 2 RTX and RT demo performance loss in the previous release
- Segmented lines in some apps
Note:
- The crash issue with Vulkan loader 1.3.275 is fixed with 1.3.277 and the newer loader
v-2024.Q1.2
Driver installation instruction
v-2024.Q1.2
2024-02-23 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.277
- Enable multiple extensions:
• VK_EXT_graphics_pipeline_library
• VK_EXT_primitives_generated_query
• VK_KHR_calibrated_timestamps
• VK_KHR_index_type_uint8
• VK_KHR_line_rasterization
• VK_KHR_load_store_op_none
• VK_KHR_maintenance6
• VK_KHR_shader_expect_assume
• VK_KHR_shader_float_controls2
• VK_KHR_shader_quad_control
• VK_KHR_shader_subgroup_rotate
• VK_KHR_vertex_attribute_divisor - Performance optimization for Detroit become human
Issue fix
- [Raytracing] Intermittent hangs with early pair compression enabled
Note:
- There is a crash issue with Vulkan loader 1.3.275, which is fixed by
KhronosGroup/Vulkan-Loader@7ed0f38.
Please use older version loader to run the driver.
v-2024.Q1.1
Driver installation instruction
v-2024.Q1.1
2024-01-26 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.273
- Add support for D24_UNORM_S8_UINT and X8_D24_UNORM_PACK32
- Optimize RayTracing pipeline compile time
- Enable gang-submit on Linux
Issue fix
- VKCTS failure in dEQP-VK.pipeline.fast_linked_library.image.suballocation.sampling_type.*.view_*.format.*
- Saints Row crash when changing settings
- Corruption in DXVK MetalGearSolid V and ELEX2 rocks
- Line corruption in TheEvilWithin2
- vkQueueSubmit/vkQueueSubmit2 returns VK_TIMEOUT when non-primary GPU is asked to wait on non-signaled timeline semaphore
- Device enumeration failure if GFX9 device presents
- Few Vulkan applications hang and crash with Kernel:6.6.rc1
- Xorg crash while running dEQP-VK.mesh_shader* on upstream stack
v-2023.Q4.3
Driver installation instruction
v-2023.Q4.3
2023-12-28 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.271
- Bypass MALL when device_coherent_memory extension is used
- Export NV_COMPUTE_SHADER_DERIVATIVES for vkd3d engine to run DX12 games on steam
- Performance optimization for CS2
Issue fix
- Incorrect attachment clears for dynamic rendering
- Vulkan applications hang and crash with Kernel:6.6.rc1
- Pipeline creation failures for mesh shader pipelines during renderdoc replay
v-2023.Q4.2
Driver installation instruction
2023-11-24 update
New feature and improvement
- Update Khronos Vulkan headers to 1.3.269
- Enable extension KHR_cooperative_matrix
- Support spriv binary without binding decoration
- Speed up slow clears with VRS
- Enable RT triangle pair compression
Issue fix
- Performance drop observed in X-Plane with resize bar enabled
- CTS failure in dEQP-VK.ray_tracing_pipeline.misc.*
- CTS failure in dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.partial_binding_depth_stencil
- ANGLE test failure in dEQP-GLES31.functional.image_load_store.3d*
- Log running out of GPU memory error for gpu profiler SQTT dumping
v-2023.Q4.1
Driver installation instruction
2023-10-23 update
New feature and improvement
- Drop support for gfx8-9 ASICs
- Update Khronos Vulkan Headers to 1.3.267
- Performance tuning for Counter-Strike 2, BaldursGate3 and Enscape
- Support 128BPP fastclear for Total War: WARHAMMER III performance optimization
- Optimize MSAA clears
- Add option to control SPIRV NoContract backward and forward propagation
Issue fix
- CTS failure in dEQP-VK.query_pool.statistics_query.*_cq
- VK_KHR_fragment_shader_barycentric bug when using Tessellation Shaders
v-2023.Q3.3
Driver installation instruction
2023-9-29 update
New feature and improvement
- Support Navi32
- Update Khronos Vulkan Headers to 1.3.264
- Performance tunning for Total War: WARHAMMER III on Navi21
Issue fix
- [AMDVLK Issue #328] Assassins Creed Origins White lines
- Detroit: Become Human - shader cache is not saved between launches
- Baldur's Gate is crashing during gameplay
- CTS failures at dEQP-VK.info.device_mandatory_features on Gfx8
- CTS failures at dEQP-VK.pipeline.*.extended_dynamic_state.*.color_blend_dual_index_1, dEQP-VK.pipeline.*.extended_dynamic_state.*sample_shading_sample_count*, dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic
v-2023.Q3.2
Driver installation instruction
2023-9-22 update
New feature and improvement
- Update Khronos Vulkan Headers to 1.3.261
- Support Quadbuffer Stereo
- Performance tuning for Quake2 RTX RT
- Reduce RS64 vs F32 mode overhead
- Add a setting to allow changing PWS mode
- Reduce amdvlk binary size
- Optimize the clear to single shaders
- Support dynamic sample buffer info for Extended_dynamic_state3 extension
Issue fix
- Driver still reports HDR formats even when HDR mode is disabled
- CTS failure in dEQP-VK.pipeline.monolithic.executable_properties.graphics.vertex_stage*
- vkCreateRenderPass2 Crash
- Debug markers missing in RGD
v-2023.Q3.1
Driver installation instruction
2023-8-7 update
New feature and improvement
- Support Phoenix
- Update Khronos Vulkan Headers to 1.3.257
- Enable extension VK_EXT_image_drm_format_modifier
- Performance tuning for Wolfenstein - Youngblood
Issue fix
- Corruption in Wolfenstein II The New Colossus - Lightmap Aniso Filter
- Corruption in main menu window of Shadow of the Tomb Raider
- Incorrect UV coordinates in X-Plane12
v-2023.Q2.3
Driver installation instruction
2023-6-15 update
New feature and improvement
- Support Navi33
- Update Khronos Vulkan Headers to 1.3.252
- Enable extensions VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_device_address_binding_report and VK_KHR_ray_tracing_position_fetch
- Enable extension VK_EXT_vertex_input_dynamic_state for Zink
- Performance tuning for CS2
Issue fix
- dEQP-VK.pipeline..creation_feedback.graphics_tests.vertext_stage_ quality warnings
- X-Plane12 corruption with 2xMSAA on Navi2x
- Depth buffer precision issues for dEQP-VK.rasterization.depth_bias.*slope
- Texture missing in Quake II RTX game
- GravityMark mesh corruption