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Releases: FrederoxDev/Amethyst

Release 2.2.1

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@github-actions github-actions released this 05 Nov 13:45

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Release 2.1.1

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@github-actions github-actions released this 01 Nov 12:28

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Release 2.0.2

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@github-actions github-actions released this 04 Oct 19:16

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Release 2.0.1

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@github-actions github-actions released this 04 Oct 00:02

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Release 1.4.1

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@github-actions github-actions released this 28 Jul 16:59

What's Changed

  • Updated Container class to 1.21.0.3... by @raonygamer in #100
  • bump runtime version by @raonygamer in #101
  • Added FillingContainer class. by @raonygamer in #102
  • Added Floppy's enum to the Gamerules header because why not. by @Tallis-Larsen in #104
  • Added RandomizableBlockActorContainerBase class. by @raonygamer in #103
  • updated getDefaultBlockState Signature by @SaturnRoccat in #105
  • Updated mod version for the runtime to reflect the fact its 1.4.0 by @SaturnRoccat in #106
  • Update minecraft update signature by @SaturnRoccat in #107
  • Add CommandRequestPacket, add strings and UUID to BinaryStream by @CreeperG16 in #108
  • Add some smool stuff by @Adrian8115 in #109
  • WorldGenereratorStuff by @SaturnRoccat in #110
  • Add ClientInstance::requestImageFromUrl() by @CreeperG16 in #112
  • Fix Color by @Adrian8115 in #113
  • Changes to Support Worldgen in Custom Dimensions by @outercloudstudio in #114
  • Add Login, RequestNetworkSettings packets and server handlers by @CreeperG16 in #116
  • Add MultiplayerGameinformation and use enum values for dll loading error by @Adrian8115 in #117
  • 1.4.0 eventbus system by @FrederoxDev in #119
  • Fix some warnings and add pragma once to headers that are missing it by @Adrian8115 in #120
  • 1.4.0 by @FrederoxDev in #121

New Contributors

  • @CreeperG16 made their first contribution in #108

Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/AmethystRuntime@1.3.1...v1.4.1

AmethystRuntime@1.3.1

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@FrederoxDev FrederoxDev released this 22 Jun 20:26
202d754

What's Changed

Adds support for the 2.4.0 release of amethyst launcher!

Important

You can download the launcher here: https://github.com/FrederoxDev/Amethyst-Launcher.
Please ensure you have version >= 2.4.0 downloaded!

Warning

Mods have now been moved inside of the com.mojang/amethyst folder from the app container folder.

  • Add more color codes by @Adrian8115 in #94
  • Added GameRule and GameRules classes to handle/change gamerule states [UPDATED] by @Tallis-Larsen in #96
  • Added ActorBlock and ChestBlock class to be able to work with custom chests. by @raonygamer in #97
  • A few changes - Not urgent by @Tallis-Larsen in #98
  • New launcher paths by @FrederoxDev in #99

New Contributors

Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/1.3.0...AmethystRuntime@1.3.1

AmethystRuntime@1.3.0 - 1.21.0.3 Support

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@FrederoxDev FrederoxDev released this 16 Jun 16:01

Adds support for 1.21.0.3!

Important

You can download the launcher here: https://github.com/FrederoxDev/Amethyst-Launcher

What's Changed

  • Rework build by @FrederoxDev in #84
  • Added Diemsnion information and Documented BlockSource as an example for the Docs by @Adrian8115 in #83
  • Remove DMs funny log by @Adrian8115 in #86
  • Update VSCode build action by @outercloudstudio in #85
  • Add function getMapColor function to block by @Adrian8115 in #87
  • Added some small things by @Adrian8115 in #88
  • Update README.md to include Sky's the limit by @Adrian8115 in #90
  • Add vertexUV fucntion to Tessellator by @Adrian8115 in #91

Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/AmethystRuntime@1.2.2...1.3.0

AmethystRuntime@1.2.2 - New Input system

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@FrederoxDev FrederoxDev released this 22 Apr 18:14
3495cd4

What's Changed

New Contributors

  • @Adrian8115 made their first contribution in #67

Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/AmethystRuntime@1.2.1...AmethystRuntime@1.2.2

AmethystRuntime@1.2.1

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@FrederoxDev FrederoxDev released this 13 Mar 16:38
4f88043

Adds support for Minecraft 1.20.71.1

What's Changed

New Contributors

  • @Cxiro made their first contribution in #62

Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/AmethystRuntime@1.2.0...AmethystRuntime@1.2.1

AmethystRuntime@1.2.0

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@FrederoxDev FrederoxDev released this 13 Feb 18:06
86083c8

We have moved to a new launcher!

We now have a new launcher which is required to be able to launch this

You can get it here: https://github.com/FrederoxDev/Amethyst-Launcher/releases/tag/2.1.2

Merged Pull Requests

  • Better project structure by @FrederoxDev in #30
  • Allow you to get the layername you are on. by @notchyves in #39
  • Added a new method of loading the runtime that loads right after game init by @Duckos-Mods in #41
  • added an option to build the whole repo by @Duckos-Mods in #43
  • Add LevelPlayerRenderer by @ATXLtheAxolotl in #44
  • Fixed the dumb issue with static causing the proxy to die by @Duckos-Mods in #45
  • Standardize on std::byte for padding by @ZeroMemes in #46
  • Use libhat for SigScan implementation by @ZeroMemes in #47
  • fix(v1.2.0): Prevent crashing when inputs are registered by @ATXLtheAxolotl in #51
  • Move Version/1.2.0 into stable by @FrederoxDev in #57

New Contributors

Full Changelog: https://github.com/FrederoxDev/Amethyst/compare/AmethystRuntime@1.1.0...AmethystRuntime@1.2.0