This add-on integrates libsm64 into Blender.
If you find a way to crash it, please post an issue or otherwise let me know!
Example map by Agent-11
Only Windows is currently supported as I do not have the experience with Linux/MacOS to port to them.
Download the latest release zip from here. In Blender, go to Edit -> Preferences -> Add-Ons and click the "Install" button to install the plugin from the zip file. Find the libsm64-blender addon in the addon list and enable it. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.
You can use a XInput controller or a keyboard to control Mario. With the add-on enabled there should be a LibSM64 tab in the properties sidebar. Browse to an unmodified SM64 US z64 ROM, and then click the "Insert Mario" button to insert a controllable Mario at the 3D cursor location. To stop the simulation just delete the "LibSM64 Mario" object from the scene.
Note: The SM64 US ROM must be the one with the SHA1 checksum of 9bef1128717f958171a4afac3ed78ee2bb4e86ce.
- Insert playable Mario into Blender scene
- Live edit updates to Mario's mesh
- Toggles to give wing/metal/vanish cap
- Moving platform support
