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10 changes: 0 additions & 10 deletions dlls/weapons.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -163,20 +163,10 @@ void DecalGunshot( TraceResult *pTrace, int iBulletType )

switch( iBulletType )
{
case BULLET_PLAYER_9MM:
case BULLET_MONSTER_9MM:
case BULLET_PLAYER_MP5:
case BULLET_MONSTER_MP5:
case BULLET_PLAYER_BUCKSHOT:
case BULLET_PLAYER_357:
default:
// smoke and decal
UTIL_GunshotDecalTrace( pTrace, DamageDecal( pEntity, DMG_BULLET ) );
break;
case BULLET_MONSTER_12MM:
// smoke and decal
UTIL_GunshotDecalTrace( pTrace, DamageDecal( pEntity, DMG_BULLET ) );
break;
case BULLET_PLAYER_CROWBAR:
// wall decal
UTIL_DecalTrace( pTrace, DamageDecal( pEntity, DMG_CLUB ) );
Expand Down