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Test application simulating a live MoQ video+audio publisher. Includes a subscriber app.

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moqlivemock

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moqlivemock is a simple media test service for MOQ Transport and the MSF/CMSF streaming format by providing a server which publishes an asset with wall-clock synchronized multi-bitrate video, audio tracks, and dynamically-generated subtitle tracks (WVTT and STPP), as well as a client that can receive these streams and even multiplex video and audio for playback with ffplay like mlmsub -muxout - | ffplay -.

The input media is 10s of video and audio which is then disassembled into frames. One or more frames are then combined into a MoQ object as a CMAF chunk. How many frames are combined is configurable via the -audiobatch and -videobatch options.

Subtitles are generated on the fly and delivered as 1s groups with 1 object per group. That object is published at the start of each second in order to not increase the latency.

LOC is currently not supported, but one possible scenario is to send LOC over the wire and then reassamble CMAF on the receiving side again.

This project uses moqtransport for the MoQ transport layer. As the MoQ transport layer is still work in progress, this project is also work in progress. Currently a fork is used to align to draft-14 of MOQT.

Session setup

The first things that happens after the session establishment is that the namespace is announced by the server. The client next subscribes to the MSF catalog. Once it has the catalog, it can subscribe to media.

The bundled mlmsub client subscribes to the first video and audio track from the catalog or tracks that match the -videoname, -audioname. For subtitles, see below. It should later be possible to switch bitrate by unsubscribing to one track and subscribing to another, with no repeated or lost frames.

Subtitle Tracks

The publisher generates subtitle tracks dynamically, showing UTC timestamp and group number. Two subtitle formats are supported:

  • WVTT (WebVTT in CMAF) - codec: wvtt
  • STPP (TTML in CMAF) - codec: stpp.ttml.im1t

By default, one Swedish WVTT track (subs_wvtt_sv) and one English STPP track (subs_stpp_en) are created. You can configure multiple languages:

# Multiple languages for both formats
./mlmpub -subswvtt "en,sv,de" -subsstpp "en,fr"

# Only WVTT subtitles
./mlmpub -subswvtt "en,sv" -subsstpp ""

# No subtitles
./mlmpub -subswvtt "" -subsstpp ""

Subitle track names follow the pattern subs_wvtt_{lang} and subs_stpp_{lang}.

To receive subtitles with the mlmsub subscriber:

# Subscribe to WVTT subtitles
./mlmsub -subsout subs.mp4 -subsname wvtt

# Subscribe to a specific language
./mlmsub -subsout subs_sv.mp4 -subsname subs_wvtt_sv

Requirements

  • Go 1.23 or later

Installation and Usage

As usual with Go, run

go mod tidy

to get up and running.

There are two commands

  • mlmpub is the server and publisher
  • mlmsub is the client and subscriber

The content used is in the assets/test10s directory, and was generated using the tools in utils/contentgen.

To run the system, first start the publisher

cd cmd/mlmpub
go run .

You can also build the binary and then run it

cd cmd/mlmpub
go build .
./mlmpub

You can also specify options for the publisher:

./mlmpub -audiobatch 4 -videobatch 2

In another shell, start the subscriber and choose if the video, the audio, or a muxed combination should be output, e.g.

cd cmd/mlmsub
go run . -muxout - | ffplay -

or build it similarly to mlmpub before you run it. This time with some other options

cd cmd/mlmsub
go build .
./mlmsub -videoname 600 -audioname scale -loglevel debug -muxout - | ffplay -

to directly play with ffplay. There are more options to change the loglevel, choose track etc.

The subscriber will connect to the publisher and start receiving video and audio frames if some tracks are selected.

Use with Eyevinn's browser player

The browser player warp-player has been created to match the mlmpub publisher. It will subscribe to and read a catalog. One can then choose video and audio tracks and start playing synchronized video and audio with configurable latency.

For that to work, one either need certificates or use of the fingerprint mechanism.

Using mkcert (recommended for development)

One way to do that is with mkcert:

> mkcert -key-file key.pem -cert-file cert.pem localhost 127.0.0.1 ::1
> mkcert -install
> go run . -cert cert.pem -key key.pem

Using certificate fingerprint

For browsers that support WebTransport certificate fingerprints (e.g., Chrome), you can use self-signed certificates without installing them. This is especially useful when running the server locally.

Run mlmpub with fingerprint support:

> go run . -fingerprintport 8081

This will automatically generate a WebTransport-compatible certificate with:

  • ECDSA algorithm (not RSA)
  • 14-day validity (WebTransport maximum)
  • Self-signed

Alternatively, you can use your own certificate (e.g., generated with the included generate-webtransport-cert.sh script):

cd cmd/mlmpub
./generate-webtransport-cert.sh
go run . -cert cert-fp.pem -key key-fp.pem -fingerprintport 8081

This will:

  • Start the MoQ server on port 4443 (default address is 0.0.0.0:4443, listening on all interfaces)
  • Start an HTTP server on port 8081 that serves the certificate's SHA-256 fingerprint
  • Validate that the certificate meets WebTransport requirements

The warp-player can then connect using:

  • Server URL: https://localhost:4443/moq or https://127.0.0.1:4443/moq
  • Fingerprint URL: http://localhost:8081/fingerprint or http://127.0.0.1:8081/fingerprint

Notes:

  • The fingerprint server is disabled by default (-fingerprintport 0). Only enable it when using certificates that meet WebTransport's strict requirements.
  • If no certificate files are provided, mlmpub will generate WebTransport-compatible certificates automatically.

Development

Use plain Go environment, with go 1.23 or later. The Makefile helps out with some tasks.

Contributing

See CONTRIBUTING

License

This project is licensed under the MIT License, see LICENSE. Some code is based on [moqtransport][moqtransport which is also licensed under MIT]

Support

Join our community on Slack where you can post any questions regarding any of our open source projects. Eyevinn's consulting business can also offer you:

  • Further development of this component
  • Customization and integration of this component into your platform
  • Support and maintenance agreement

Contact [email protected] if you are interested.

About Eyevinn Technology

Eyevinn Technology is an independent consultant firm specialized in video and streaming. Independent in a way that we are not commercially tied to any platform or technology vendor. As our way to innovate and push the industry forward we develop proof-of-concepts and tools. The things we learn and the code we write we share with the industry in blogs and by open sourcing the code we have written.

Want to know more about Eyevinn and how it is to work here. Contact us at [email protected]!

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