A lightweight single-player PvE auto-battler game built with C++17, Qt6, and CMake.
南京大学 2026 年高级程序设计课程 PA 项目
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Synera: Synergy Auto-Arena is a lightweight single-player PvE auto-battler game.
Synera: Synergy Auto-Arena 是一款轻量级单人 PvE 自走棋游戏。
The project is developed as a Programming Assignment project for the Advanced Programming course at Nanjing University in 2026.
本项目是 南京大学 2026 年高级程序设计课程 PA 项目。
It focuses on object-oriented game architecture, including a unified unit model, polymorphic hero skills, grid-based combat, BFS pathfinding, equipment systems, synergy effects, and JSON-based save/load support.
项目重点展示面向对象游戏系统设计,包括统一单位模型、多态英雄技能、网格战斗、BFS 寻路、装备系统、羁绊效果,以及基于 JSON 的存档与读档支持。
Eurus
Undergraduate student at Nanjing University, majoring in Intelligent Science and Technology.
南京大学智能科学与技术专业本科生。
Interested in artificial intelligence, game agents, algorithmic problem solving, and reliable software system design.
兴趣方向包括人工智能、游戏智能体、算法问题求解和可靠软件系统设计。