Skip to content

3.0.0

Choose a tag to compare

@Earewien Earewien released this 03 Feb 17:33
· 19 commits to main since this release

Full Changelog: 2.0.1...3.0.0

BREAKING CHANGES:

  • #11 : 3D game compatibility

If you have created your own behavior tree node, like extending BTAction or BTCondition, tick methods should now be
func tick(actor:Node, blackboard:BTBlackboard) -> int

Enhancements:

  • #22 : Add node description in the editor
  • #23 Provide BTNode script template

Bug fixes:

  • #21 : Godot 4 Beta 17 breaks typed arrays