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[4.2.2+] 1.5.0

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@github-actions github-actions released this 18 Mar 18:22
· 83 commits to master since this release

Changes

  • Added the DebugDraw3D.draw_text method for drawing 3D text. #53
    DrawText
    DrawTextFont
    DrawTextOutlineColor
    • This method uses Label3D nodes, so a large number of draw_text calls can lead to a significant decrease in performance.
  • Updated godot-cpp to Godot 4.2.2. #65
    • This also means that Godot versions below 4.2.2 are no longer supported.
  • Graphs have been deleted.
    • I've seen several addons that display more prettier graphs, and besides, my graphs were a bit buggy.
  • Fixed crash with a custom MainLoop or with --check-only #59
  • Fixed changing editor's theme. #62
  • Fixed some other crashes and slightly improved performance.
  • Fixed multithreading support.
    • Previously, attempts to call almost any method from a user threads in DebugDraw3D led to a lot of errors. There shouldn't be any problems with that now.
    • draw_text, which works with nodes, also supports calls from user threads.
threads.mp4

Note

I can't guarantee I'll be releasing major updates in the future, as I haven't actively used Godot for a while, so I'm not interested in improving the addon.
If you are interested in updates you can support me with money [Boosty, USDT, itch.io (no registration required, cards, Paypal)].

Full Changelog: 1.4.5...1.5.0