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Pixels appearing around uprezzed HDMA assets #18

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LivelyZephyrs opened this issue Jan 4, 2020 · 2 comments
Open

Pixels appearing around uprezzed HDMA assets #18

LivelyZephyrs opened this issue Jan 4, 2020 · 2 comments

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@LivelyZephyrs
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There are sometimes pixels around HDMA assets. I have currently seen this in two games:

Super Mario World:
SMWincorrect
Super Probotector: Alien Rebels:
SuperProbotectorincorrect

@DerKoun
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DerKoun commented Jan 4, 2020

Windowing is used per layer and in the final compositing. Currently only the latter is HD. This discrepancy is the most likely source of the artifacts.
I'll look into this when some windowing related optimizations are done.

@DerKoun
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DerKoun commented Jan 4, 2020

Note to self: When looking into fix also keep an eye on #20

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