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The Big Fix Update
Marvin1099 edited this page Jul 14, 2024
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is including the recent efforts
to fix most bugs and make the WeMod Launcher more stable.
There are some thins that have happened in this update:
- Automatic code checking and formatting was added to catch common bugs.
- Fstings where simplified since they produced bugs on some systems.
- The setup.py file redirects to the wemod file,
so it can handle dependency's over the virtual environment. - A missing version file in the active game will result in a GUI error now.
- The cabextract binary was removed since it wasn't needed
- Automatic version incrementing was added.
- The version also gets auto posted onto the readme.md.
- Most GUI messages timeout now and
it will then use the most reasonable option on timeout. - The code will sync from dev to main and back automatically now.
- The run function is now more streamline and
will work for game-paths with spaces now
Generally a stability update