Skip to content

The Big Fix Update

Marvin1099 edited this page Jul 14, 2024 · 3 revisions

from version 1.005 to 1.042

is including the recent efforts
to fix most bugs and make the WeMod Launcher more stable.

There are some thins that have happened in this update:

  • Automatic code checking and formatting was added to catch common bugs.
  • Fstings where simplified since they produced bugs on some systems.
  • The setup.py file redirects to the wemod file,
    so it can handle dependency's over the virtual environment.
  • A missing version file in the active game will result in a GUI error now.
  • The cabextract binary was removed since it wasn't needed
  • Automatic version incrementing was added.
  • The version also gets auto posted onto the readme.md.
  • Most GUI messages timeout now and
    it will then use the most reasonable option on timeout.
  • The code will sync from dev to main and back automatically now.
  • The run function is now more streamline and
    will work for game-paths with spaces now

Generally a stability update

Clone this wiki locally