2. Somewhere in your code define the following lines of code to set up log files and their type of Level Debug
#if __has_include("logger.h")
CppLogger::registerTarget(new FileLoggerTarget("./render-system-all.log", LogLevel::LOG_LEVEL_DEBUG));
CppLogger::registerTarget(new FileLoggerTarget("./render-system-err.log", LogLevel::LOG_LEVEL_ERROR));
#endif
Logger_Fatal_F("Unexpected arguments: %s", renderTypeArg.c_str())
Logger_Warn("Build demo scene")