Releases: DawnTeamMC/Promenade
Promenade v5.4.0
Promenade has been updated to run on 1.21.11!
Additions
- Added sakura, maple, palm and dark amaranth shelves
Changes
- Gliding players (using elytra) now pass through coiled vines
- Re-organized spawn eggs added by Promenade in the Spawn Eggs creative tab
Promenade v5.3.1
Changes
- The snow on snowy leaves now melts when the block reaches a light level of 12 or higher.
- Some missing translation strings have been added, such as tags added by the mod.
Promenade v5.3.0
Promenade has been updated to run on 1.21.9!
Fixed bugs
- #228 - Dark Amaranth Nylium drops Endstone
- Some subtitles for block footsteps and baby capybara sounds were incorrect
Promenade v5.2.1
This version allows the mod to run on 1.21.8!
Promenade v5.2.0
Promenade has been updated to run on Minecraft 1.21.6!
Technical Changes
- The
sounds.jsonfile is now generated by code.- This change is internal and does not affect users or resource pack creators, but helps prevent errors.
Promenade v5.1.0
Promenade has been updated to run on Minecraft 1.21.5!
Changes
- Spawn egg textures now feature handmade textures
- Fallen leaves can now be placed in quarters like leaf litters
- Leaf particles now match vanilla ones
- This affects their sprites, size, frequency and movement
Technical Changes
- The configuration files for entity variants now better match vanilla
- A new spawn condition has been added:
promenade:chance- Provide a value between 0.0 and 1.0 that will be compared to a random value when the entity spawns
Promenade v5.0.2
This version only contains a severe crash fix. It also removes the unused blueberry bush item and fixes the semantic version
Fixed bugs
- #222 - Placing a dark amaranth sign or dark amaranth hanging sign crashes the game
Promenade v5.0.1
This version contains a new game rule allowing you to disable snowy blocks. Some users may have come across bugs and/or unpleasant looking blocks when using other mods that also affect leaves blocks like Serene Seasons. This new game rule effectively allows you to fix this.
If you are playing on a server and encounter this issue, please contact the server administrator and refer them to this changelog.
For more information about configuring Promenade, please visit the wiki: https://moddedmc.wiki/fr/project/promenade/docs/customization/configuration
Additions
- Added the
doBlocksGetSnowygame rule.
Fixed bugs
- #215 - Incompatibility with Terralith & Serene Seasons & Resource Packs
Promenade v5.0.0
Promenade has been updated to run on Minecraft 1.21.4!
This version contains a reworked Carnelian Treeway and Dark Amaranth Forest with new trees and blocks. The mod's code was also massively changed, meaning you could find new bugs, even if I'm very confident the mod has never been that much stable.
The mod also no longer requires the Dawn API. It also features a new licence.
This changelog tries to be concise with this update. If you want more information, you can visit the fresh new wiki: https://dawnteammc.github.io/promenade
Additions
- Added Cherry and Pale Oak Leaf Piles
- Added Fallen Maple Leaves
- Please note that this block will be updated for the Spring to Live drop (1.21.5)
- Added Snowy Leaves for all existing leaves blocks
- Added the Dark Amaranth Forest to the Nether generation
- This means the biome no longer exist in the End
- Added the Coiled Vines
- Added the Soul Shroomlight
- Added Tube and Brain Sunken variants
- Added Shiba Inu wolves
- They are found within sakura grove biomes
- Added the Bovine banner pattern
- Added a proper creative item tab for all Promenade items
- Added support for the following languages:
- French
- Spanish
- Dutch
- Polish
- Ukrainian
- Russian
- Japanese
- Traditional Chinese
- Simplified Chinese
Changes
- Older worlds will now try to save most renamed blocks and items to prevent data loss
- Sunken Skeletons have been renamed to "Sunken"
- Leaf particles now spawn from leaves instead of the biome
- Please note that these will be updated again for the Spring to Live drop
- Capybara fart sounds have been updated and has new ambient sounds
- Textures were updated for:
- Sakura & maple saplings
- Sakura logs
- Maple leaves
- Maple leaf particles
- Lowered blunite and asphalt natural generation
Technical Changes
- Configuration of the mod is now done manually in the
config/promenade.jsonfile. Documentation for this configuration can be found on the wiki. - Sunken variants are now data-driven
- Duck variants are now data-driven
- Renamed Black Dylium to Dark Amaranth Nylium (and is now netherrack-based instead of end stone)
The mod now features data generation. This means the paths to a ton of asset and data files have changed. If you have created mods, modpacks, resource packs or data packs involving Promenade, you have to check again for proper compatibility.
Note: a feature becoming data-driven means you can append new features of yourself. Visit the wiki for more information.
Removals
- Carpeted Grass Blocks have been removed and will be replaced with Grass Blocks in existing worlds
Fixed bugs
- #111 - Dispensers do not spawn entities with Promenade's spawn eggs
- #140 - Loot tables lack random sequence
- #145 - Dark Amaranth Fungus don't grow into huge fungi
- #156 - (1.20.1) Some Pressure Plates Do Not Stop Water
- #164 - Sakura Groves try to use the nonexistent music provider promenade:music.overworld.sakura_groves
- #167 - Carpeted Grass Blocks' particles are colored
- #174 - Carpeted grass blocks have Z-Fighting textures
- #188 - Promenade for 1.20 causes TerraBlender "deferred placeholder" biome to generate
- #196 - Sakura Hanging Sign looks NOT like sakura.
- #197 - Crashes with latest version of the Sounds mod
- #200 - Bamboo can generate through sakura blossoms in sakura groves
- #201 - Breaking snowy leaves using shears gives infinite snowballs
- #202 - Palm hanging leaves do not drop anything
Promenade v4.1.1
This patch fixes worldgen issues with unclosed Minecraft instances. This was caused by Biolith and has been fixed since then. Sorry for the delay!