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Added tab complete. #2
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KyGuy2002
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CubitsDev
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Apr 22, 2022
src/main/java/network/palace/show/commands/ShowDebugCommand.java
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src/main/java/network/palace/show/commands/show/ShowTabComplete.java
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src/main/java/network/palace/show/commands/show/ShowTabComplete.java
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Alright @CubitsDev i removed a dupe filename check I noticed, but for your other requested changes I have left comments responding to them. Thanks |
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Show Subcommands:
/show list
list is tabcompleted/show start
start is tabcompleted, as well as all shows that arent currently running./show stop
stop is tabcompleted, as well as all shows that are currently running.Showgen Subcommands:
/showgen setcorner
setcorner is tabcompleted as well as the players current coords. Also, I added support to the command so you can use a standard coord format, rather thanx,y,z
you can now dox y z
. Old is still supported for backwards compatibility though./showgen setinitialscene
setinitialscene is tabcompleted ./showgen generate
generate is tabcompleted, as well asfakeblock
andbottom
/top
, but only if you start typing so both formats work.Other:
I also fixed an out-of-bounds exception when not proving a show name, and any unknown/incomplete commands return a default help message.
My only concern is when generating the tab completions for show start, it has to actually check for files, so it could cause lag. I tried to spam it and there were no issues, plus it's a staff-only command so I don't think it will be a problem.
This should be ready for review, but I will update you if I find any issues. Thanks!