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Az928 edited this page Jul 24, 2018 · 7 revisions

The basics

Config field setup formats

name: Mystery Box name (use '&' for colors)

box.id: A string/text that is different for each box (example: common)

rgb: An array containing 3 integer, this will modify box particle colors

item: " item_name/id:meta:count:none/custom_name:enchant_id:level:enchant_id:level... "

NOTE

  • For box key, the item format is just "item_name/id:meta"

  • Key has a custom name field also with field name

lore: An array containing lore for the key item

items: An array containing possible rewards configuration

NOTE

  • These two fields are needed

item and chance (An integer to determine chance of getting the item, 1 to 100)

  • display field is optional if you want the reward display text to be custom

Creating a crate

A template is written below with two crates configured

boxes:

- name: "&6&lCommon Mystery Box"
  box.id: common
  key:
      item: "tripwire_hook:1"
      name: "&8[Key]&r Common"
      lore:
          - "&7Type: &acommon"
          - "&7Source: &cunknown"
          - " "
          - "&fUsed to open &6&lCommon Mystery Box"
  rgb:
      - 255
      - 255
      - 255
  items:
      - item: "bread:0:1"
        chance: 30
        display: "You won a bread"
      - item: "322:0:20"
        chance: 20
        display: "This is an example custom display text"
      - item: "466:0:1"
        chance: 15
      - item: "49:0:10"
        chance: 40
      - item: "iron_ingot:0:32"
        chance: 80
      - item: "gold_ingot:0:32"
        chance: 60
      - item: "bedrock:0:1"
        chance: 1
- name: "&b&lLoot Mystery Box"
  box.id: loot
  key:
      item: "tripwire_hook:2"
      name: "&8[Key]&r Loot"
      lore:
          - "&7Type: &bloot"
          - "&7Source: &cunknown"
          - " "
          - "&fUsed to open &b&lLoot Mystery Box"
  rgb:
      - 255
      - 220
      - 100
  items:
      - item: "diamond:0:10"
        chance: 80
      - item: "466:0:20"
        chance: 20
      - item: "diamond_block:0:5"
        chance: 15
      - item: "49:0:64"
        chance: 40
      - item: "iron_block:0:32"
        chance: 80
      - item: "130:0:1"
        chance: 10
      - item: "bedrock:0:20"
        chance: 5
        `
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