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Week 02 (Dec 19 to 24, 2022)
And now life freed some time, so let's do it.
While programming while been sleepy is not much of a good idea, no problems caused by that this time. THIS time.
...nevermind, it's starting to happen. Ok, today, class BlockRemover is done and working, with both, creating blocks that fall becomes a possibility, will do that tomorrow.
Time worked: 2 hours. Procrastination: 15 minutes.
Did half of the planning for the next class, BlockMover. Christmas being really close threw some unexpected time blockers here :p'
Time worked: 1 hour 30 minutes. Procrastination: 0 minutes.
The rest of the single block movers is done, have to reflect on how to move many blocks at once around, the main problem to avoid is the blocks colliding with themselves, which would break any multi-block movement.
Once multi-block movement is done, then I can start to work on effectively velocity dependent block falling, and player movement control + blocks not being controlled when hitting the ground.
Time worked: 2 hours. Procrastination: 0 minutes.