SPDX-License-Identifier: CC-BY-NC-SA-4.0
The Cyborg Gadgets are a project to develop non-invasive, painless body enhancements. It is highly beneficial to have all essential tools with you, make the impression to be very smart, and deter adversaries of low intelligence.
These gadgets can take on any form, however tend to be built as an extension for everyday wearable objects.
The gadgets are all labeled, as seen in the example below:
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Generation: The cyborg tools are split into successive generations, depending on the type of technology being utilised:
- The single Generation 0 gadget is a simple AA battery powered multitool using crocodile clips rather than switches to create a simple multitool gadget. While only a crude prototype, it did provide the inspiration for this project and is therefore counted as the first cyborg extension.
- Generation 1 featured a simple parallel circuit on a circuit board, introducing switches and using a LiPo battery for size.
- The Second generation still retained the same circuit, however was built with wires rather than a prototype board. This enhanced its lifespan from roughly 3 weeks to more than 2 years, while also making assembly easier. Currently they are the largest generation, with over a dozen registered gadgets.
- Currently in the process of developing the Third Generation, the cyborg extension relies on the Arduino platform to drastically enhance capabilities to include smart, multifunctional spy features. Surprisingly, energy consumption is reduced.
- Generation 4 gadgets are in some ways a downgrade, shifting from AT-Mega boards down to AT-Tiny chips, primarily the AT-Tiny 1624. While reducing available pins and memory, this does significantly reduce the size and weight factor creating more comfortable gadgets.
- Fifth generation cyborg gadgets will switch from AVR microcontrollers to ESP32 based chips, significantly improving proccessing capabilities while retaining small form factor.
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Type of gadget: While originally focused on watch extensions, the project now includes devices for:
- Watches
- Badges
- Gloves
- Necklaces
- Shoes
- Bags
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Induvidual number: Within each generation and gadget type, every device is given a unique number, typically assigned in order of production.
