This simulates the physics of a planteray gearset with adjustable properties such as:
- Number of cogs in the sun and planet gears.
- Speed and torque of each element.
- Lock and unlock the ring gear for different movement.
Controls:
- A & D or <- & -> Arrows to rotate the gearset counter-clockwise or clockwise respectively.
- Q & E to rotate the whole gearset.
- Mousewheel to zoom in and out.
- Build for WebGL in Unity. Make sure the Quality is set to Ultra, as this one includes the outline shaders whenever a gear is selected.
- The current build folder is a_build. Whenever you're ready to publish for Github pages, transfer the contents of this folder to the root location and replace any old builds already located here.
- The contents inside the a_build folder shoulder be two folders, TemplateData and Build and an index.html file.
As this is a Centennial College OER project, feel free to visit that fork for the most up-to-date version of the project, which can be seen here: TBD.