Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Submission: Kangning Li #11

Open
wants to merge 23 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
23 commits
Select commit Hold shift + click to select a range
130dd42
Finished part 1, CPU scan and stream
likangning93 Sep 13, 2015
0fa4b2a
finished part 2, naive gpu scan. hopefully.
likangning93 Sep 13, 2015
d26f32e
added more tests, efficient stream compaction largely done. TODO: add…
likangning93 Sep 13, 2015
6671b7a
added more tests, efficient scan largely done. TODO: address power of…
likangning93 Sep 13, 2015
0b2815b
Merge branch 'master' of github.com:likangning93/Project2-Stream-Comp…
likangning93 Sep 13, 2015
c26c599
addressed powers of 2 problems. I think.
likangning93 Sep 13, 2015
10e1eea
dirty efficient compaction appears to be done
likangning93 Sep 13, 2015
bdfca8d
finished thrust version
likangning93 Sep 13, 2015
8948799
isolated upsweep and downsweep. I think it should be faster this way,…
likangning93 Sep 13, 2015
4200724
fixed a small problem with returned values in compact
likangning93 Sep 13, 2015
51af372
removed need for a parallel shifting kernel
likangning93 Sep 13, 2015
0bf441f
added ping ponging to get around excess memcpy in naive
likangning93 Sep 14, 2015
bc9345e
attempting to avoid race conditions is efficient, but had to resort t…
likangning93 Sep 14, 2015
02862f7
things seem to work now for over 1024
likangning93 Sep 14, 2015
f7b2b8c
so it seems efficient can still do stuff in place without ill effects…
likangning93 Sep 14, 2015
efbf438
added benchmark code
likangning93 Sep 14, 2015
89c1f4b
added readme
likangning93 Sep 14, 2015
c83240a
submission
likangning93 Sep 14, 2015
939058d
updated readme
likangning93 Sep 14, 2015
f7388b3
teh
likangning93 Sep 14, 2015
5489a9a
slight graph tweaks
likangning93 Sep 14, 2015
e1478d3
looks like things get MUCH faster when I do less power math and casti…
likangning93 Sep 14, 2015
8497e55
using this as a testing platform for changes over in Project3's strea…
likangning93 Sep 28, 2015
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
317 changes: 100 additions & 217 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,220 +3,103 @@ CUDA Stream Compaction

**University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 2**

* (TODO) YOUR NAME HERE
* Tested on: (TODO) Windows 22, i7-2222 @ 2.22GHz 22GB, GTX 222 222MB (Moore 2222 Lab)

### (TODO: Your README)

Include analysis, etc. (Remember, this is public, so don't put
anything here that you don't want to share with the world.)

Instructions (delete me)
========================

This is due Sunday, September 13 at midnight.

**Summary:** In this project, you'll implement GPU stream compaction in CUDA,
from scratch. This algorithm is widely used, and will be important for
accelerating your path tracer project.

Your stream compaction implementations in this project will simply remove `0`s
from an array of `int`s. In the path tracer, you will remove terminated paths
from an array of rays.

In addition to being useful for your path tracer, this project is meant to
reorient your algorithmic thinking to the way of the GPU. On GPUs, many
algorithms can benefit from massive parallelism and, in particular, data
parallelism: executing the same code many times simultaneously with different
data.

You'll implement a few different versions of the *Scan* (*Prefix Sum*)
algorithm. First, you'll implement a CPU version of the algorithm to reinforce
your understanding. Then, you'll write a few GPU implementations: "naive" and
"work-efficient." Finally, you'll use some of these to implement GPU stream
compaction.

**Algorithm overview & details:** There are two primary references for details
on the implementation of scan and stream compaction.

* The [slides on Parallel Algorithms](https://github.com/CIS565-Fall-2015/cis565-fall-2015.github.io/raw/master/lectures/2-Parallel-Algorithms.pptx)
for Scan, Stream Compaction, and Work-Efficient Parallel Scan.
* GPU Gems 3, Chapter 39 - [Parallel Prefix Sum (Scan) with CUDA](http://http.developer.nvidia.com/GPUGems3/gpugems3_ch39.html).

Your GPU stream compaction implementation will live inside of the
`stream_compaction` subproject. This way, you will be able to easily copy it
over for use in your GPU path tracer.


## Part 0: The Usual

This project (and all other CUDA projects in this course) requires an NVIDIA
graphics card with CUDA capability. Any card with Compute Capability 2.0
(`sm_20`) or greater will work. Check your GPU on this
[compatibility table](https://developer.nvidia.com/cuda-gpus).
If you do not have a personal machine with these specs, you may use those
computers in the Moore 100B/C which have supported GPUs.

**HOWEVER**: If you need to use the lab computer for your development, you will
not presently be able to do GPU performance profiling. This will be very
important for debugging performance bottlenecks in your program.

### Useful existing code

* `stream_compaction/common.h`
* `checkCUDAError` macro: checks for CUDA errors and exits if there were any.
* `ilog2ceil(x)`: computes the ceiling of log2(x), as an integer.
* `main.cpp`
* Some testing code for your implementations.

**Note 1:** The tests will simply compare against your CPU implementation
Do it first!

**Note 2:** The tests default to an array of size 256.
Test with something larger (10,000?), too!


## Part 1: CPU Scan & Stream Compaction

This stream compaction method will remove `0`s from an array of `int`s.

Do this first, and double check the output! It will be used as the expected
value for the other tests.

In `stream_compaction/cpu.cu`, implement:

* `StreamCompaction::CPU::scan`: compute an exclusive prefix sum.
* `StreamCompaction::CPU::compactWithoutScan`: stream compaction without using
the `scan` function.
* `StreamCompaction::CPU::compactWithScan`: stream compaction using the `scan`
function. Map the input array to an array of 0s and 1s, scan it, and use
scatter to produce the output. You will need a **CPU** scatter implementation
for this (see slides or GPU Gems chapter for an explanation).

These implementations should only be a few lines long.


## Part 2: Naive GPU Scan Algorithm

In `stream_compaction/naive.cu`, implement `StreamCompaction::Naive::scan`

This uses the "Naive" algorithm from GPU Gems 3, Section 39.2.1. We haven't yet
taught shared memory, and you **shouldn't use it yet**. Example 39-1 uses
shared memory, but is limited to operating on very small arrays! Instead, write
this using global memory only. As a result of this, you will have to do
`ilog2ceil(n)` separate kernel invocations.

Beware of errors in Example 39-1 in the book; both the pseudocode and the CUDA
code in the online version of Chapter 39 are known to have a few small errors
(in superscripting, missing braces, bad indentation, etc.)

Since the parallel scan algorithm operates on a binary tree structure, it works
best with arrays with power-of-two length. Make sure your implementation works
on non-power-of-two sized arrays (see `ilog2ceil`). This requires extra memory
- your intermediate array sizes will need to be rounded to the next power of
two.


## Part 3: Work-Efficient GPU Scan & Stream Compaction

### 3.1. Scan

In `stream_compaction/efficient.cu`, implement
`StreamCompaction::Efficient::scan`

All of the text in Part 2 applies.

* This uses the "Work-Efficient" algorithm from GPU Gems 3, Section 39.2.2.
* Beware of errors in Example 39-2.
* Test non-power-of-two sized arrays.

### 3.2. Stream Compaction

This stream compaction method will remove `0`s from an array of `int`s.

In `stream_compaction/efficient.cu`, implement
`StreamCompaction::Efficient::compact`

For compaction, you will also need to implement the scatter algorithm presented
in the slides and the GPU Gems chapter.

In `stream_compaction/common.cu`, implement these for use in `compact`:

* `StreamCompaction::Common::kernMapToBoolean`
* `StreamCompaction::Common::kernScatter`


## Part 4: Using Thrust's Implementation

In `stream_compaction/thrust.cu`, implement:

* `StreamCompaction::Thrust::scan`

This should be a very short function which wraps a call to the Thrust library
function `thrust::exclusive_scan(first, last, result)`.

To measure timing, be sure to exclude memory operations by passing
`exclusive_scan` a `thrust::device_vector` (which is already allocated on the
GPU). You can create a `thrust::device_vector` by creating a
`thrust::host_vector` from the given pointer, then casting it.


## Part 5: Radix Sort (Extra Credit) (+10)

Add an additional module to the `stream_compaction` subproject. Implement radix
sort using one of your scan implementations. Add tests to check its correctness.


## Write-up

1. Update all of the TODOs at the top of this README.
2. Add a description of this project including a list of its features.
3. Add your performance analysis (see below).

All extra credit features must be documented in your README, explaining its
value (with performance comparison, if applicable!) and showing an example how
it works. For radix sort, show how it is called and an example of its output.

Always profile with Release mode builds and run without debugging.

### Questions

* Roughly optimize the block sizes of each of your implementations for minimal
run time on your GPU.
* (You shouldn't compare unoptimized implementations to each other!)

* Compare all of these GPU Scan implementations (Naive, Work-Efficient, and
Thrust) to the serial CPU version of Scan. Plot a graph of the comparison
(with array size on the independent axis).
* You should use CUDA events for timing. Be sure **not** to include any
explicit memory operations in your performance measurements, for
comparability.
* To guess at what might be happening inside the Thrust implementation, take
a look at the Nsight timeline for its execution.

* Write a brief explanation of the phenomena you see here.
* Can you find the performance bottlenecks? Is it memory I/O? Computation? Is
it different for each implementation?

* Paste the output of the test program into a triple-backtick block in your
README.
* If you add your own tests (e.g. for radix sort or to test additional corner
cases), be sure to mention it explicitly.

These questions should help guide you in performance analysis on future
assignments, as well.

## Submit

If you have modified any of the `CMakeLists.txt` files at all (aside from the
list of `SOURCE_FILES`), you must test that your project can build in Moore
100B/C. Beware of any build issues discussed on the Google Group.

1. Open a GitHub pull request so that we can see that you have finished.
The title should be "Submission: YOUR NAME".
2. Send an email to the TA (gmail: kainino1+cis565@) with:
* **Subject**: in the form of `[CIS565] Project 2: PENNKEY`
* Direct link to your pull request on GitHub
* In the form of a grade (0-100+) with comments, evaluate your own
performance on the project.
* Feedback on the project itself, if any.
* Kangning Li
* Tested on: Windows 10, i7-4790 @ 3.6GHz 16GB, GTX 970 4096MB (Personal)

This repository contains HW2 for CIS 565 2015, GPU implementations of scan and compact.

## Analysis

![](images/graph.png)

|array size | cpu scan | naive scan | efficient scan | thrust scan| cpu compact w/out scan| cpu compact w/scan | efficient compact
|-----------|----------|------------|----------------|------------|-----------------------|--------------------|-------------------
|32768 | 0 | 87 | 265 | 169 | 0 | 1002 | 308
|16384 | 0 | 66 | 228 | 50 | 0 | 1002 | 233
|8192 | 0 | 59 | 196 | 34 | 0 | 500 | 188
|4096 | 0 | 51 | 182 | 25 | 0 | 499 | 173
|2048 | 0 | 55 | 154 | 21 | 0 | 501 | 180
|1024 | 0 | 42 | 137 | 18 | 0 | 500 | 181
|512 | 0 | 36 | 143 | 19 | 0 | 0 | 153
|256 | 0 | 32 | 133 | 18 | 0 | 0 | 123

The data tells us some obvious things, such as the fact that generally computation is faster when there is less data. However, the speed difference between the CPU and GPU implementations indicate something suboptimal in the GPU code. The GPU code was timed without taking into account memory operations, so the difficulty may be in a lack of optimized register use or excess memory access besides explicit operations like copies, allocations, and frees. What is also interesting is that thrust scan, though faster than my implementation, is still slower than the CPU implementation.
Further analysis is required. It is also possible that the CPU implementation has not been timed correctly, or that the more expected benefits of GPU parallelization only become apparent with larger amounts of data than were measured.

Another note is that this project implements efficient scan by modifying an array on the device in-place in both the upsweep and downsweep stages.
There were some concerns over race conditions when multiple blocks are needed, however, these did not arise. The project's commit history includes a version of efficient scan that uses an input and output array for the kernel but requires a memcpy to synchronize data in the two from the host in between passes.

## Notes
I added an additional "small" case test for debugging use.
Efficient Scan also has disabled desting code for "peeking" at the results of up-sweep before down-sweep.

## Example Output

```
****************
** SCAN TESTS **
****************
[ 38 19 38 37 5 47 15 35 0 12 3 0 42 ... 7 0 ]
==== cpu scan, power-of-two ====
[ 0 38 57 95 132 137 184 199 234 234 246 249 249 ... 803684 803691 ]
==== cpu scan, non-power-of-two ====
[ 0 38 57 95 132 137 184 199 234 234 246 249 249 ... 803630 803660 ]
passed
==== small cpu scan test. ====
passed
==== naive scan, power-of-two ====
passed
==== naive scan, non-power-of-two ====
passed
==== small naive scan test. ====
passed
==== small naive scan test, non-power-of-two. ====
passed
==== small work efficient scan test. ====
passed
==== small work efficient scan test, non-power-of-two. ====
passed
==== work-efficient scan, power-of-two ====
passed
==== work-efficient scan, non-power-of-two ====
passed
==== small thrust scan. ====
passed
==== thrust scan, power-of-two ====
passed
==== thrust scan, non-power-of-two ====
passed

*****************************
** STREAM COMPACTION TESTS **
*****************************
[ 2 3 2 1 3 1 1 1 2 0 1 0 2 ... 3 0 ]
==== small cpu compact without scan, power-of-two ====
passed
==== small cpu compact without scan, non-power-of-two ====
passed
==== cpu compact without scan, power-of-two ====
[ 2 3 2 1 3 1 1 1 2 1 2 1 1 ... 2 3 ]
passed
==== cpu compact without scan, non-power-of-two ====
[ 2 3 2 1 3 1 1 1 2 1 2 1 1 ... 2 2 ]
passed
==== small cpu compact with scan, power-of-two ====
passed
==== small cpu compact with scan, non-power-of-two ====
passed
==== cpu compact with scan ====
[ 2 3 2 1 3 1 1 1 2 1 2 1 1 ... 2 3 ]
passed
==== small work-efficient compact with scan, power-of-two ====
passed
==== small work-efficient compact with scan, non-power-of-two ====
passed
==== work-efficient compact, power-of-two ====
[ 2 3 2 1 3 1 1 1 2 1 2 1 1 ... 2 3 ]
passed
==== work-efficient compact, non-power-of-two ====
[ 2 3 2 1 3 1 1 1 2 1 2 1 1 ... 2 2 ]
passed

```
Binary file added data.ods
Binary file not shown.
Binary file added images/graph.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading